summary refs log tree commit diff stats
path: root/res
Commit message (Expand)AuthorAgeFilesLines
...
* Entity prototypes can be stored in the map file nowKelly Rauchenberger2021-02-091-1/+14
* Added newlines that don't require A pressesKelly Rauchenberger2021-02-091-1/+1
* Added "no problem here"Kelly Rauchenberger2021-02-071-0/+5
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-065-2/+35
* Added sprite interactionKelly Rauchenberger2021-02-061-1/+1
* Added FlintKelly Rauchenberger2021-02-063-0/+330
* Organised resources folderKelly Rauchenberger2021-02-0532-8/+8
* Created script systemKelly Rauchenberger2021-02-052-0/+27
* Added pageflip message soundKelly Rauchenberger2021-02-051-0/+0
* Added little bobbing "next message" arrowKelly Rauchenberger2021-02-051-0/+0
* Added speaker headerKelly Rauchenberger2021-02-051-0/+0
* Added text boxesKelly Rauchenberger2021-02-047-0/+96
* Added running sfx (game does not play them yet though)Kelly Rauchenberger2021-02-0312-1/+531
* Added "bumping into something while running" sfxKelly Rauchenberger2021-02-021-0/+0
* Added collision with map tilesKelly Rauchenberger2021-02-021-10/+267
* Fixed Lucas and Kumatora's normal walk cyclesKelly Rauchenberger2021-02-022-16/+16
* Using tmxlite instead of TilesonKelly Rauchenberger2021-02-023-53/+11
* Map rendering Works but I don't want to use Tileson so I'm gonna change thatKelly Rauchenberger2021-02-021-0/+53
* Added BoneyKelly Rauchenberger2021-01-313-0/+404
* Added DusterKelly Rauchenberger2021-01-313-0/+369
* Added KumatoraKelly Rauchenberger2021-01-313-0/+312
* Made use of new sprite sheet data!Kelly Rauchenberger2021-01-313-33/+436
* Added crouching/runningKelly Rauchenberger2021-01-302-1/+17
* Added standing/walking animationsKelly Rauchenberger2021-01-302-0/+18
* Added party following movementKelly Rauchenberger2021-01-301-0/+0
* Game now renders an image of LucasKelly Rauchenberger2021-01-301-0/+0