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* Added DoriaKelly Rauchenberger2021-02-151-0/+4
* Added camera shake to lightning eventKelly Rauchenberger2021-02-152-0/+19
* Added map fadeoutsKelly Rauchenberger2021-02-142-11/+24
* Added sfx to electrocution eventKelly Rauchenberger2021-02-132-0/+10
* Added lightning sprite to mailbox eventKelly Rauchenberger2021-02-132-1/+32
* Added non-looping animationsKelly Rauchenberger2021-02-132-0/+27
* Added tile-sized invisible spritesKelly Rauchenberger2021-02-121-0/+20
* Scripts are organised per-map nowKelly Rauchenberger2021-02-126-14/+22
* Added message bulletsKelly Rauchenberger2021-02-123-5/+5
* Flint uses talking animation in script0001 nowKelly Rauchenberger2021-02-111-0/+3
* Added choice promptsKelly Rauchenberger2021-02-112-1/+17
* Player movement/input is halted during cutscenesKelly Rauchenberger2021-02-104-1/+14
* Player is no longer controllable during map transitionsKelly Rauchenberger2021-02-101-2/+5
* loadMap requires a direction now, so party trails are set up correctlyKelly Rauchenberger2021-02-101-3/+1
* Running is preserved across screen transitionsKelly Rauchenberger2021-02-101-0/+13
* Direction is preserved across map transitions nowKelly Rauchenberger2021-02-101-0/+28
* Added fade out around map changeKelly Rauchenberger2021-02-103-7/+29
* Map changing!Kelly Rauchenberger2021-02-091-0/+9
* Added trigger zones to the mapKelly Rauchenberger2021-02-091-0/+6
* Added newlines that don't require A pressesKelly Rauchenberger2021-02-091-1/+1
* Added "no problem here"Kelly Rauchenberger2021-02-071-0/+5
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-062-1/+26
* Added sprite interactionKelly Rauchenberger2021-02-061-1/+1
* Created script systemKelly Rauchenberger2021-02-052-0/+27