Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added some stuff to Claus falling off the ladder | Kelly Rauchenberger | 2021-03-09 | 1 | -0/+8 |
| | | | | #9 | ||||
* | Nana shouldn't use the talk animation when she's silent | Kelly Rauchenberger | 2021-03-08 | 1 | -1/+4 |
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* | Added more Nana dialogue if you talk to her repeatedly | Kelly Rauchenberger | 2021-03-08 | 1 | -1/+19 |
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* | Added Nana to hallucination_cliff map | Kelly Rauchenberger | 2021-03-08 | 1 | -0/+11 |
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* | Started "Claus falls off ladder" scene | Kelly Rauchenberger | 2021-03-04 | 1 | -0/+83 |
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* | Added door opening sfx | Kelly Rauchenberger | 2021-03-02 | 1 | -0/+1 |
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* | Added inside of Mixolydia's house | Kelly Rauchenberger | 2021-02-28 | 1 | -0/+1 |
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* | Added pink shell door opening (and fixed the sprite) | Kelly Rauchenberger | 2021-02-28 | 1 | -0/+4 |
| | | | | Door doesn't go anywhere yet though. | ||||
* | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 1 | -0/+4 |
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* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 1 | -0/+5 |
Map layers can have a flag on them that specifies that they should be rendered as part of the upper set (rendered above the normal sprite layer but below the above sprite layer). Also added map connections between hallucination_interior and hallucination_cliff. And named the layers in the map files bc why not. |