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path: root/res/scripts/common.lua
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* Player movement/input is halted during cutscenesKelly Rauchenberger2021-02-101-0/+11
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* Player is no longer controllable during map transitionsKelly Rauchenberger2021-02-101-2/+5
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* loadMap requires a direction now, so party trails are set up correctlyKelly Rauchenberger2021-02-101-3/+1
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* Running is preserved across screen transitionsKelly Rauchenberger2021-02-101-0/+13
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* Direction is preserved across map transitions nowKelly Rauchenberger2021-02-101-0/+28
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* Added fade out around map changeKelly Rauchenberger2021-02-101-0/+25
| | | | Also moved script system first in the loop so that the camera can catch up before rendering. Also added a map change from map 2 back to map 1.
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-061-0/+17
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* Created script systemKelly Rauchenberger2021-02-051-0/+23