| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Set default collision bounds for map sprites | Kelly Rauchenberger | 2021-03-03 | 1 | -4/+0 |
| | | | | | Since it's always the same ones anyway, might as well set defaults and allow them to be overridden. | ||||
| * | Simplified "animation" map sprite parameter | Kelly Rauchenberger | 2021-02-28 | 1 | -1/+1 |
| | | | | | The filenames for these are fairly regular, and we're gonna want to abstract it away further later on anyway. | ||||
| * | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+4 |
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| * | Added underwater music and fixed music not changing bug | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+3 |
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| * | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+136 |
| Also spruced up the event that takes you there. Also fixed an issue where transplantParty wouldn't take the medium of the new position into consideration. Also added a constructor to the lua version of vec2i. | |||||
