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path: root/res/maps/map2.tmx
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* Dark green map2 tile should be solidKelly Rauchenberger2021-02-101-2/+2
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* Added fade out around map changeKelly Rauchenberger2021-02-101-1/+6
| | | | Also moved script system first in the loop so that the camera can catch up before rendering. Also added a map change from map 2 back to map 1.
* Map changing!Kelly Rauchenberger2021-02-091-0/+712
Also removed some dependencies on the Renderer. More changes need to be made. Fading to black before the change would be good. And making sure the characters are facing the right direction. Maybe that code shouldn't live in Game, either. Later we also want to combine the tilesets for these two maps (and any others that are on Tanetane).