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path: root/res/maps/hallucination.tsx
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* Fixed not being able to examine the mirrorKelly Rauchenberger2021-03-071-10/+0
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* Made the mirror room!Kelly Rauchenberger2021-03-061-0/+10
| | | | Not totally done yet. Also not hooked up to anything yet.
* Added inside of Mixolydia's houseKelly Rauchenberger2021-02-281-1/+11
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* Added animation for being in a hot springKelly Rauchenberger2021-02-241-0/+30
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* Added running sound for vine laddersKelly Rauchenberger2021-02-241-0/+6
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* Started working on laddersKelly Rauchenberger2021-02-241-0/+30
| | | | | | | | | | | TODO: * all the animations are weird. we will need to have an adjustable framerate bc the climbing animation does not look right at the current rate. (also remove the manual animation stuff ig) * does the medium stuff seem good and right? i am kinda not satisfied with it. * running onto a ladder causes the characters to bunch up bc the movement speed is slowed down but the trails are not doubled * no ladder running sound * shadows should vanish while on a ladder * uhh if you end a cutscene while on a ladder it resets the animation to "still" which is wrong. will this ever happen? idk * adding a sprite to your party while you are on a ladder??
* Adjusted which tiles are solid on the hallucination tilesetKelly Rauchenberger2021-02-221-2/+22
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* Re-dumped hallucination map/tilesetKelly Rauchenberger2021-02-221-0/+1599
The hallucination cliff area and the hot spring map have also been dumped now, but they have not been tested and likely need work because they use a third layer, which is not yet supported. However these all share a tileset now, yay! I added collision and run sounds back to the tiles and hopefully it matches up with what it was before. Also the maps have nicer names now. i.e. big change with no noticeable effects