diff options
Diffstat (limited to 'tools/sprite_dumper/sprite_dumper.cpp')
| -rw-r--r-- | tools/sprite_dumper/sprite_dumper.cpp | 361 | 
1 files changed, 361 insertions, 0 deletions
| diff --git a/tools/sprite_dumper/sprite_dumper.cpp b/tools/sprite_dumper/sprite_dumper.cpp new file mode 100644 index 0000000..9ee55cb --- /dev/null +++ b/tools/sprite_dumper/sprite_dumper.cpp | |||
| @@ -0,0 +1,361 @@ | |||
| 1 | // Inspired a lot by https://github.com/jeffman/MOTHER-3-Funland | ||
| 2 | |||
| 3 | #include <fstream> | ||
| 4 | #include <string_view> | ||
| 5 | #include <stdexcept> | ||
| 6 | #include <string> | ||
| 7 | #include <vector> | ||
| 8 | #include <iostream> | ||
| 9 | #include <Magick++.h> | ||
| 10 | #include <sstream> | ||
| 11 | #include "common.h" | ||
| 12 | |||
| 13 | class Palette { | ||
| 14 | public: | ||
| 15 | |||
| 16 | Palette() = default; | ||
| 17 | |||
| 18 | Palette(BufferView m3, const int addr) { | ||
| 19 | for (int i=0; i<16; i++) { | ||
| 20 | unsigned short ch = m3.ReadTwoBytes(addr + (i << 1)); | ||
| 21 | int r = (ch & 0x1F); | ||
| 22 | int g = ((ch >> 5) & 0x1F); | ||
| 23 | int b = ((ch >> 10) & 0x1F); | ||
| 24 | colors_.push_back(Magick::ColorRGB((r << 3)/256.0, (g << 3)/256.0, (b << 3)/256.0)); | ||
| 25 | } | ||
| 26 | } | ||
| 27 | |||
| 28 | const std::vector<Magick::Color>& Colors() const { return colors_; } | ||
| 29 | |||
| 30 | private: | ||
| 31 | std::vector<Magick::Color> colors_; | ||
| 32 | }; | ||
| 33 | |||
| 34 | class PaletteSet { | ||
| 35 | public: | ||
| 36 | PaletteSet(BufferView m3) : m3_(m3) { | ||
| 37 | for (int i=0; i<16; i++) { | ||
| 38 | defaultPals_.emplace_back(m3, GetPointer(0) + (i << 5)); | ||
| 39 | } | ||
| 40 | } | ||
| 41 | |||
| 42 | const Palette& GetPalette(int spriteindex, int palnum = -1) { | ||
| 43 | int a = GetPointer(spriteindex); | ||
| 44 | |||
| 45 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
| 46 | specialPals_[spriteindex] = Palette(m3_, a); | ||
| 47 | return specialPals_[spriteindex]; | ||
| 48 | } else { | ||
| 49 | if (palnum == -1) { | ||
| 50 | palnum = static_cast<unsigned char>(m3_.ReadByte(0x1433D7C + 1 + ((spriteindex + 1) * 12))) & 0xF; | ||
| 51 | } | ||
| 52 | |||
| 53 | return defaultPals_.at(palnum); | ||
| 54 | } | ||
| 55 | } | ||
| 56 | |||
| 57 | private: | ||
| 58 | |||
| 59 | int GetPointer(int spriteindex) { | ||
| 60 | const int ADDR = 0x1A41548; | ||
| 61 | |||
| 62 | int index = 0; | ||
| 63 | |||
| 64 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
| 65 | // These sprites use the (spriteindex - 0xFF)th entry | ||
| 66 | index = spriteindex - 0xff; | ||
| 67 | } | ||
| 68 | |||
| 69 | int a = m3_.ReadFourBytes(ADDR + 4 + (index << 2)); | ||
| 70 | if (a == -1) return -1; | ||
| 71 | return ADDR + a; | ||
| 72 | } | ||
| 73 | |||
| 74 | BufferView m3_; | ||
| 75 | std::vector<Palette> defaultPals_; | ||
| 76 | std::map<int, Palette> specialPals_; | ||
| 77 | }; | ||
| 78 | |||
| 79 | struct Subsprite { | ||
| 80 | int x; | ||
| 81 | int y; | ||
| 82 | int tile; | ||
| 83 | bool flipH; | ||
| 84 | bool flipV; | ||
| 85 | int objSize; | ||
| 86 | int objShape; | ||
| 87 | |||
| 88 | int Width() const { return WIDTHS[objShape][objSize]; } | ||
| 89 | |||
| 90 | int Height() const { return HEIGHTS[objShape][objSize]; } | ||
| 91 | |||
| 92 | private: | ||
| 93 | |||
| 94 | static constexpr int WIDTHS[3][4] = { { 8, 16, 32, 64 }, { 16, 32, 32, 64 }, { 8, 8, 16, 32 } }; | ||
| 95 | static constexpr int HEIGHTS[3][4] = { { 8, 16, 32, 64 }, { 8, 8, 16, 32 }, { 16, 32, 32, 64 } }; | ||
| 96 | }; | ||
| 97 | |||
| 98 | struct FrameOutput { | ||
| 99 | Magick::Image image; | ||
| 100 | int width; | ||
| 101 | int height; | ||
| 102 | int centerX; | ||
| 103 | int centerY; | ||
| 104 | }; | ||
| 105 | |||
| 106 | struct Sprite { | ||
| 107 | std::vector<Subsprite> subsprites; | ||
| 108 | |||
| 109 | FrameOutput render(BufferView m3, const Palette& palette, const int gfxPtr) const { | ||
| 110 | FrameOutput output; | ||
| 111 | |||
| 112 | if (subsprites.empty()) return output; | ||
| 113 | |||
| 114 | int minX = subsprites[0].x; | ||
| 115 | int minY = subsprites[0].y; | ||
| 116 | int maxX = minX + subsprites[0].Width(); | ||
| 117 | int maxY = minY + subsprites[0].Height(); | ||
| 118 | |||
| 119 | for (int j=1; j<subsprites.size(); j++) { | ||
| 120 | const Subsprite& o = subsprites[j]; | ||
| 121 | |||
| 122 | if (o.x < minX) minX = o.x; | ||
| 123 | if (o.y < minY) minY = o.y; | ||
| 124 | if ((o.x + o.Width()) > maxX) maxX = o.x + o.Width(); | ||
| 125 | if ((o.y + o.Height()) > maxY) maxY = o.y + o.Height(); | ||
| 126 | } | ||
| 127 | |||
| 128 | int width = maxX - minX; | ||
| 129 | int height = maxY - minY; | ||
| 130 | int centerX = -minX; | ||
| 131 | int centerY = -minY; | ||
| 132 | |||
| 133 | output.width = width; | ||
| 134 | output.height = height; | ||
| 135 | output.centerX = centerX; | ||
| 136 | output.centerY = centerY; | ||
| 137 | output.image = Magick::Image(Magick::Geometry(width, height), "transparent"); | ||
| 138 | output.image.modifyImage(); | ||
| 139 | |||
| 140 | Magick::Pixels view(output.image); | ||
| 141 | |||
| 142 | for (const Subsprite& o : subsprites) { | ||
| 143 | int tilePointer = o.tile << 5; | ||
| 144 | for (int y=0; y<o.Height(); y += 8) { | ||
| 145 | int actualY = o.flipV ? (o.Height() - y - 8) : y; | ||
| 146 | |||
| 147 | for (int x=0; x<o.Width(); x += 8) { | ||
| 148 | int tileData[8][8]; | ||
| 149 | |||
| 150 | int tileSrcOffset = gfxPtr + tilePointer; | ||
| 151 | for (int ty=0; ty<8; ty++) { | ||
| 152 | for (int tx=0; tx<4; tx++) { | ||
| 153 | unsigned char ch = m3.ReadByte(tileSrcOffset++); | ||
| 154 | tileData[tx*2][ty] = static_cast<unsigned char>(ch & 0xF); | ||
| 155 | tileData[tx*2+1][ty] = static_cast<unsigned char>((ch >> 4) & 0xF); | ||
| 156 | } | ||
| 157 | } | ||
| 158 | |||
| 159 | tilePointer += 0x20; | ||
| 160 | |||
| 161 | int actualX = o.flipH ? (o.Width() - x - 8) : x; | ||
| 162 | |||
| 163 | int destX = o.x + centerX + actualX; | ||
| 164 | int destY = o.y + centerY + actualY; | ||
| 165 | |||
| 166 | Magick::PixelPacket* pixels = view.get(destX,destY,8,8); | ||
| 167 | |||
| 168 | for (int ty=0; ty<8; ty++) { | ||
| 169 | int actualTy = o.flipV ? (7-ty) : ty; | ||
| 170 | |||
| 171 | for (int tx=0; tx<8; tx++) { | ||
| 172 | int actualTx = o.flipH ? (7-tx) : tx; | ||
| 173 | |||
| 174 | if (tileData[actualTx][actualTy] != 0) { | ||
| 175 | //auto& c = palette.Colors().at(tileData[actualTx][actualTy]); | ||
| 176 | //std::cout << c.redQuantum() << "," << c.greenQuantum() << "," << c.blueQuantum() << std::endl; | ||
| 177 | *pixels = palette.Colors().at(tileData[actualTx][actualTy]); | ||
| 178 | //std::cout << tileData[actualTx][actualTy] << std::endl; | ||
| 179 | } | ||
| 180 | pixels++; | ||
| 181 | } | ||
| 182 | } | ||
| 183 | |||
| 184 | view.sync(); | ||
| 185 | } | ||
| 186 | } | ||
| 187 | } | ||
| 188 | |||
| 189 | return output; | ||
| 190 | } | ||
| 191 | }; | ||
| 192 | |||
| 193 | struct SpriteSheet { | ||
| 194 | int spriteindex = 0; | ||
| 195 | int gfxPtr; | ||
| 196 | std::vector<Sprite> sprites; | ||
| 197 | |||
| 198 | void render(BufferView m3, PaletteSet& palettes, std::vector<FrameOutput>& frames) const { | ||
| 199 | const Palette& palette = palettes.GetPalette(spriteindex); | ||
| 200 | for (int i=0; i<sprites.size(); i++) { | ||
| 201 | FrameOutput f = sprites[i].render(m3, palette, gfxPtr); | ||
| 202 | frames.push_back(std::move(f)); | ||
| 203 | } | ||
| 204 | } | ||
| 205 | }; | ||
| 206 | |||
| 207 | class Bank { | ||
| 208 | public: | ||
| 209 | |||
| 210 | Bank(BufferView m3, const int baseAddr, const int gfxAddr) : baseAddr_(baseAddr), gfxAddr_(gfxAddr) { | ||
| 211 | int numEntries = m3.ReadFourBytes(baseAddr); | ||
| 212 | std::cout << numEntries << std::endl; | ||
| 213 | |||
| 214 | for (int i = 0; i < numEntries; i++) { | ||
| 215 | int sheetAddr = GetPointerToSheet(m3, i); | ||
| 216 | if (sheetAddr == -1) continue; | ||
| 217 | |||
| 218 | SpriteSheet ss; | ||
| 219 | ss.spriteindex = i; | ||
| 220 | ss.gfxPtr = GetGfxPointer(m3, i); | ||
| 221 | |||
| 222 | m3.Seek(sheetAddr); | ||
| 223 | m3.SeekAdd(8); | ||
| 224 | |||
| 225 | unsigned short spriteCount = m3.ReadNextTwoBytes(); | ||
| 226 | //std::cout << i << ":" << spriteCount << " at " << std::hex << sheetAddr << std::endl; | ||
| 227 | for (int j=0; j<spriteCount; j++) { | ||
| 228 | Sprite sprite; | ||
| 229 | |||
| 230 | unsigned short subspriteCount = m3.ReadNextTwoBytes(); | ||
| 231 | for (int k=0; k<subspriteCount; k++) { | ||
| 232 | Subsprite subsprite; | ||
| 233 | subsprite.y = static_cast<char>(m3.ReadNextByte()); | ||
| 234 | subsprite.x = static_cast<char>(m3.ReadNextByte()); | ||
| 235 | |||
| 236 | unsigned short ch = m3.ReadNextTwoBytes(); | ||
| 237 | subsprite.tile = static_cast<unsigned short>(ch & 0x3FF); | ||
| 238 | subsprite.flipH = (ch & 0x400) != 0; | ||
| 239 | subsprite.flipV = (ch & 0x800) != 0; | ||
| 240 | subsprite.objSize = static_cast<unsigned char>((ch >> 12) & 3); | ||
| 241 | subsprite.objShape = static_cast<unsigned char>((ch >> 14) & 3); | ||
| 242 | |||
| 243 | /*std::cout << subsprite.y << std::endl; | ||
| 244 | std::cout << subsprite.x << std::endl; | ||
| 245 | std::cout << subsprite.flipH << "," << subsprite.flipV << std::endl;*/ | ||
| 246 | |||
| 247 | sprite.subsprites.push_back(std::move(subsprite)); | ||
| 248 | } | ||
| 249 | |||
| 250 | m3.SeekAdd(2); | ||
| 251 | |||
| 252 | ss.sprites.push_back(std::move(sprite)); | ||
| 253 | } | ||
| 254 | |||
| 255 | spritesheets_[i] = std::move(ss); | ||
| 256 | //if (i == 15) return; | ||
| 257 | } | ||
| 258 | } | ||
| 259 | |||
| 260 | const std::map<int, SpriteSheet>& SpriteSheets() const { return spritesheets_; } | ||
| 261 | |||
| 262 | private: | ||
| 263 | |||
| 264 | int GetPointerToSheet(BufferView m3, int index) { | ||
| 265 | int readAt = baseAddr_ + 4 + (index << 2); | ||
| 266 | int a = m3.ReadFourBytes(readAt); | ||
| 267 | //std::cout << readAt << " :: " << a << std::hex << std::endl; | ||
| 268 | if (a == 0) return -1; | ||
| 269 | return a + baseAddr_; | ||
| 270 | } | ||
| 271 | |||
| 272 | int GetGfxPointer(BufferView m3, int index) { | ||
| 273 | return m3.ReadFourBytes(gfxAddr_ + 4 + (index << 2)) + gfxAddr_; | ||
| 274 | } | ||
| 275 | |||
| 276 | int baseAddr_; | ||
| 277 | int gfxAddr_; | ||
| 278 | std::map<int, SpriteSheet> spritesheets_; | ||
| 279 | }; | ||
| 280 | |||
| 281 | int main(int argc, char** argv) { | ||
| 282 | if (argc < 3) { | ||
| 283 | std::cout << "Usage: ./sprite_dumper [path to rom] {sheet IDs}" << std::endl; | ||
| 284 | std::cout << "sheet IDs should be space separated references to the sheets to concatenate" << std::endl; | ||
| 285 | std::cout << "the format of the ID is BankNum.SheetNum" << std::endl; | ||
| 286 | return -1; | ||
| 287 | } | ||
| 288 | |||
| 289 | Magick::InitializeMagick(nullptr); | ||
| 290 | |||
| 291 | Rom m3(argv[1]); | ||
| 292 | PaletteSet palettes(m3.buffer()); | ||
| 293 | Bank b1(m3.buffer(), 0x1A442A4, 0x14383E4); | ||
| 294 | Bank b2(m3.buffer(), 0x1AE0638, 0x194BC30); | ||
| 295 | Bank b3(m3.buffer(), 0x1AEE4C4, 0x1A012B8); | ||
| 296 | Bank b4(m3.buffer(), 0x1AF1ED0, 0x1A36AA0); | ||
| 297 | |||
| 298 | std::vector<FrameOutput> frames; | ||
| 299 | |||
| 300 | for (int i=2; i<argc; i++) { | ||
| 301 | std::stringstream argfmt; | ||
| 302 | argfmt << argv[i]; | ||
| 303 | |||
| 304 | int bankNum; | ||
| 305 | char ch; | ||
| 306 | int sheetNum; | ||
| 307 | argfmt >> bankNum; | ||
| 308 | argfmt >> ch; //. | ||
| 309 | argfmt >> sheetNum; | ||
| 310 | |||
| 311 | const Bank& bankToRead = [&](){ | ||
| 312 | switch (bankNum) { | ||
| 313 | case 0: return b1; | ||
| 314 | case 1: return b2; | ||
| 315 | case 2: return b3; | ||
| 316 | case 3: return b4; | ||
| 317 | default: throw std::invalid_argument("Invalid bank num: " + std::to_string(bankNum)); | ||
| 318 | } | ||
| 319 | }(); | ||
| 320 | |||
| 321 | bankToRead.SpriteSheets().at(sheetNum).render(m3.buffer(), palettes, frames); | ||
| 322 | } | ||
| 323 | |||
| 324 | int maxWidth = 0; | ||
| 325 | int maxHeight = 0; | ||
| 326 | for (const FrameOutput& f : frames) { | ||
| 327 | if (f.width > maxWidth) maxWidth = f.width; | ||
| 328 | if (f.height > maxHeight) maxHeight = f.height; | ||
| 329 | } | ||
| 330 | |||
| 331 | const int FRAMES_PER_ROW = 10; | ||
| 332 | int sheetWidth; | ||
| 333 | int sheetHeight; | ||
| 334 | |||
| 335 | std::ofstream datafile("out.txt"); | ||
| 336 | datafile << maxWidth << "," << maxHeight << " cell size" << std::endl; | ||
| 337 | datafile << FRAMES_PER_ROW << " frames per row" << std::endl; | ||
| 338 | datafile << frames.size() << " frames" << std::endl; | ||
| 339 | datafile << std::endl; | ||
| 340 | |||
| 341 | if (frames.size() < FRAMES_PER_ROW) { | ||
| 342 | sheetWidth = frames.size() * maxWidth; | ||
| 343 | sheetHeight = maxHeight; | ||
| 344 | } else { | ||
| 345 | sheetWidth = FRAMES_PER_ROW * maxWidth; | ||
| 346 | sheetHeight = (frames.size() / FRAMES_PER_ROW + 1) * maxHeight; | ||
| 347 | } | ||
| 348 | |||
| 349 | Magick::Image sheet(Magick::Geometry(sheetWidth, sheetHeight), "transparent"); | ||
| 350 | for (int i=0; i<frames.size(); i++) { | ||
| 351 | const FrameOutput& f = frames.at(i); | ||
| 352 | sheet.composite(f.image, (i%FRAMES_PER_ROW)*maxWidth, (i/FRAMES_PER_ROW)*maxHeight, Magick::OverCompositeOp); | ||
| 353 | datafile << f.width << "," << f.height << "," << f.centerX << "," << f.centerY << std::endl; | ||
| 354 | } | ||
| 355 | |||
| 356 | //Magick::Image im = b2.SpriteSheets().at(3).render(m3, palettes); | ||
| 357 | sheet.magick("png"); | ||
| 358 | sheet.write("out.png"); | ||
| 359 | |||
| 360 | return 0; | ||
| 361 | } \ No newline at end of file | ||
