diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/character_system.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/character_system.cpp b/src/character_system.cpp index 368505e..695e8f5 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
@@ -180,11 +180,6 @@ void CharacterSystem::tick(double dt) { | |||
180 | } | 180 | } |
181 | } | 181 | } |
182 | 182 | ||
183 | if (collision.blocked && sprite.characterState == CharacterState::Running && !sprite.clipping) { | ||
184 | stopRunning(spriteId); | ||
185 | game_.getMixer().playSound("../res/sfx/bump.wav"); | ||
186 | } | ||
187 | |||
188 | // Move everything | 183 | // Move everything |
189 | if (pLoc != sprite.loc) { | 184 | if (pLoc != sprite.loc) { |
190 | game_.getSystem<TransformSystem>().moveSprite(spriteId, pLoc); | 185 | game_.getSystem<TransformSystem>().moveSprite(spriteId, pLoc); |
@@ -231,6 +226,12 @@ void CharacterSystem::tick(double dt) { | |||
231 | pNext.trail.pop_front(); | 226 | pNext.trail.pop_front(); |
232 | pNext.trail.push_back({.pos = pLoc, .dir = sprite.dir, .medium = sprite.characterMedium}); | 227 | pNext.trail.push_back({.pos = pLoc, .dir = sprite.dir, .medium = sprite.characterMedium}); |
233 | } | 228 | } |
229 | } else { | ||
230 | // We haven't moved at all. | ||
231 | if (sprite.characterState == CharacterState::Running) { | ||
232 | stopRunning(spriteId); | ||
233 | game_.getMixer().playSound("../res/sfx/bump.wav"); | ||
234 | } | ||
234 | } | 235 | } |
235 | } | 236 | } |
236 | } | 237 | } |