diff options
Diffstat (limited to 'src/game.cpp')
| -rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/game.cpp b/src/game.cpp index 5b5c506..7e3c88f 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
| @@ -56,7 +56,7 @@ void Game::loadMap(std::string filename) { | |||
| 56 | if (spritesByAlias_.count(p.name)) continue; | 56 | if (spritesByAlias_.count(p.name)) continue; |
| 57 | 57 | ||
| 58 | int spriteId = emplaceSprite(p.name); | 58 | int spriteId = emplaceSprite(p.name); |
| 59 | getSystem<TransformSystem>().initSprite(spriteId, p.pos); | 59 | getSystem<TransformSystem>().initSprite(spriteId, p.pos, p.masked ? SpriteLayer::Mask : SpriteLayer::Normal); |
| 60 | getSystem<TransformSystem>().setUpCollision(spriteId, p.collisionOffset, p.collisionSize, true); | 60 | getSystem<TransformSystem>().setUpCollision(spriteId, p.collisionOffset, p.collisionSize, true); |
| 61 | if (!p.animationFilename.empty()) { | 61 | if (!p.animationFilename.empty()) { |
| 62 | getSystem<AnimationSystem>().initSprite(spriteId, p.animationFilename); | 62 | getSystem<AnimationSystem>().initSprite(spriteId, p.animationFilename); |
