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-rw-r--r--src/behaviour_system.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/behaviour_system.cpp b/src/behaviour_system.cpp index f4f7546..ce980f6 100644 --- a/src/behaviour_system.cpp +++ b/src/behaviour_system.cpp
@@ -196,7 +196,7 @@ void BehaviourSystem::createPath(int spriteId) {
196 } 196 }
197 197
198 CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, searchNode.point, newPos, dir); 198 CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, searchNode.point, newPos, dir);
199 if (collision.horiz.blocked || collision.vert.blocked) { 199 if (collision.blocked) {
200 // There isn't actually an edge to this neighbor. 200 // There isn't actually an edge to this neighbor.
201 continue; 201 continue;
202 } 202 }