diff options
Diffstat (limited to 'res')
-rw-r--r-- | res/maps/underwater_start.tmx | 5 | ||||
-rw-r--r-- | res/scripts/common.lua | 54 | ||||
-rw-r--r-- | res/scripts/underwater_start.lua | 21 |
3 files changed, 79 insertions, 1 deletions
diff --git a/res/maps/underwater_start.tmx b/res/maps/underwater_start.tmx index 7f9cb8c..0ced9c4 100644 --- a/res/maps/underwater_start.tmx +++ b/res/maps/underwater_start.tmx | |||
@@ -1,5 +1,5 @@ | |||
1 | <?xml version="1.0" encoding="UTF-8"?> | 1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <map version="1.4" tiledversion="1.4.3" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="4"> | 2 | <map version="1.4" tiledversion="1.4.3" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="5"> |
3 | <properties> | 3 | <properties> |
4 | <property name="music" value="barren_factory"/> | 4 | <property name="music" value="barren_factory"/> |
5 | </properties> | 5 | </properties> |
@@ -96,6 +96,9 @@ | |||
96 | <point/> | 96 | <point/> |
97 | </object> | 97 | </object> |
98 | <object id="3" name="fish1_enclosure" type="zone" x="176" y="144" width="80" height="96"/> | 98 | <object id="3" name="fish1_enclosure" type="zone" x="176" y="144" width="80" height="96"/> |
99 | <object id="4" name="fish_destination" type="warp" x="184" y="122"> | ||
100 | <point/> | ||
101 | </object> | ||
99 | </objectgroup> | 102 | </objectgroup> |
100 | <layer id="1" name="Upper" width="32" height="32"> | 103 | <layer id="1" name="Upper" width="32" height="32"> |
101 | <properties> | 104 | <properties> |
diff --git a/res/scripts/common.lua b/res/scripts/common.lua index 23b881a..123f2a0 100644 --- a/res/scripts/common.lua +++ b/res/scripts/common.lua | |||
@@ -38,6 +38,10 @@ ChangeMapOptions = { | |||
38 | DO_NOT_FADE = 1 -- Prevents fading to and from black | 38 | DO_NOT_FADE = 1 -- Prevents fading to and from black |
39 | } | 39 | } |
40 | 40 | ||
41 | PathfindingOptions = { | ||
42 | CARDINAL_DIRECTIONS_ONLY = 1 | ||
43 | } | ||
44 | |||
41 | gamestate = {} | 45 | gamestate = {} |
42 | 46 | ||
43 | --- Yields until the specified amount of time has passed. | 47 | --- Yields until the specified amount of time has passed. |
@@ -127,6 +131,23 @@ function HideCutsceneBars(options) | |||
127 | end | 131 | end |
128 | end | 132 | end |
129 | 133 | ||
134 | --- Unpauses a sprite's movement. | ||
135 | -- Use this during cutscenes to allow the sprite's movement to be controlled | ||
136 | -- either by the InputSystem or the BehaviourSystem. | ||
137 | function UnpauseSprite(spriteName) | ||
138 | local spriteId = getSpriteByAlias(spriteName) | ||
139 | local sprite = getSprite(spriteId) | ||
140 | sprite.paused = false | ||
141 | end | ||
142 | |||
143 | --- Re-pauses a sprite's movement. | ||
144 | -- Use this after UnpauseSprite() when you are done moving the sprite. | ||
145 | function PauseSprite(spriteName) | ||
146 | local spriteId = getSpriteByAlias(spriteName) | ||
147 | local sprite = getSprite(spriteId) | ||
148 | sprite.paused = true | ||
149 | end | ||
150 | |||
130 | function GetPosition(spriteName) | 151 | function GetPosition(spriteName) |
131 | local spriteId = getSpriteByAlias(spriteName) | 152 | local spriteId = getSpriteByAlias(spriteName) |
132 | local sprite = getSprite(spriteId) | 153 | local sprite = getSprite(spriteId) |
@@ -216,6 +237,12 @@ function WaitForPan() | |||
216 | end | 237 | end |
217 | end | 238 | end |
218 | 239 | ||
240 | function CameraFollowSprite(spriteName) | ||
241 | local spriteId = getSpriteByAlias(spriteName) | ||
242 | camera():setFollowingSprite(spriteId) | ||
243 | camera():unlockCamera() | ||
244 | end | ||
245 | |||
219 | function ReturnCamera(length) | 246 | function ReturnCamera(length) |
220 | local playerId = getPlayerSprite() | 247 | local playerId = getPlayerSprite() |
221 | camera():panToSprite(playerId, length) | 248 | camera():panToSprite(playerId, length) |
@@ -359,3 +386,30 @@ function SetAnimationSlowdown(spriteName, amount) | |||
359 | local sprite = getSprite(spriteId) | 386 | local sprite = getSprite(spriteId) |
360 | sprite.animSlowdown = amount | 387 | sprite.animSlowdown = amount |
361 | end | 388 | end |
389 | |||
390 | --- Removes the enclosure zone for the specified sprite. | ||
391 | -- This allows the sprite to move outside of the confines of the zone. | ||
392 | function RemoveEnclosureZone(spriteName) | ||
393 | local spriteId = getSpriteByAlias(spriteName) | ||
394 | local sprite = getSprite(spriteId) | ||
395 | sprite.enclosureZone = "" | ||
396 | end | ||
397 | |||
398 | --- Set a sprite on a path to the specified location. | ||
399 | function DirectSpriteToLocation(spriteName, warpPoint, options) | ||
400 | options = options or 0 | ||
401 | |||
402 | local spriteId = getSpriteByAlias(spriteName) | ||
403 | local dest = getMap():getWarpPoint(warpPoint) | ||
404 | |||
405 | behaviour():directSpriteToLocation(spriteId, dest, options) | ||
406 | end | ||
407 | |||
408 | --- Blocks until the specified sprite has completed their path. | ||
409 | function WaitForSpritePath(spriteName) | ||
410 | local spriteId = getSpriteByAlias(spriteName) | ||
411 | |||
412 | while (behaviour():isFollowingPath(spriteId)) do | ||
413 | coroutine.yield() | ||
414 | end | ||
415 | end | ||
diff --git a/res/scripts/underwater_start.lua b/res/scripts/underwater_start.lua index 56b0b5e..7259d05 100644 --- a/res/scripts/underwater_start.lua +++ b/res/scripts/underwater_start.lua | |||
@@ -9,5 +9,26 @@ function underwater_start.talk_to_fish1() | |||
9 | StartCutscene() | 9 | StartCutscene() |
10 | DisplayMessage("* You deserved what she did to you.", "Fish", SpeakerType.BOY) | 10 | DisplayMessage("* You deserved what she did to you.", "Fish", SpeakerType.BOY) |
11 | WaitForEndOfMessage() | 11 | WaitForEndOfMessage() |
12 | |||
13 | Delay(500) | ||
14 | |||
15 | PanToSprite("fish1", 1000) | ||
16 | WaitForPan() | ||
17 | |||
18 | Delay(500) | ||
19 | |||
20 | UnpauseSprite("fish1") | ||
21 | RemoveEnclosureZone("fish1") | ||
22 | DirectSpriteToLocation("fish1", "fish_destination", PathfindingOptions.CARDINAL_DIRECTIONS_ONLY) | ||
23 | CameraFollowSprite("fish1") | ||
24 | WaitForSpritePath("fish1") | ||
25 | |||
26 | Delay(1000) | ||
27 | DestroyNamedSprite("fish1") | ||
28 | |||
29 | Delay(500) | ||
30 | |||
31 | ReturnCamera(1000) | ||
32 | |||
12 | HideCutsceneBars() | 33 | HideCutsceneBars() |
13 | end \ No newline at end of file | 34 | end \ No newline at end of file |