| Commit message (Collapse) | Author | Age | Files | Lines |
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It was a little annoying that the animated sprites for Pokémon in
Emerald would infinitely loop without much delay between the loops, so
the GIFs were edited such that they only play once, and some JavaScript
was added such that mousing over the sprite makes it play again.
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An items model was created, but the seed only contains items that can be
held, which excludes key items and HMs. Berry Juice, while unobtainable,
is still included. The item model contains three description fields: one
for Ruby/Sapphire, one for FireRed/LeafGreen, and one for Emerald. This
is because the descriptions for items are different between the games.
In a lot of cases, the Emerald description is the same as the
Ruby/Sapphire one, so in those cases, the Emerald description is nil.
The purpose of having the different descriptions is so that when a
Pokémon holds an item, the website can display the description that is
accurate to the game that that Pokémon is currently in.
In order to fully support TMs, the move model was improved to
additionally contain type and also the three description fields which
operate similarly to those of the item model. For TMs, the description
fields on the item are usually nil. However, some TMs in Ruby/Sapphire,
as well as Emerald, have different descriptions than the moves that
they correspond with. In these cases, those descriptions are in the item
model, and override the move descriptions when the move is looked at as
a TM.
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This is basically just for completeness because it is unknown whether
gift ribbons other than the National Ribbon and Earth Ribbon from
Pokémon Colosseum were ever distributed.
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Gift ribbons currently partially work: the correct ribbon image and name
is shown, but the ribbon description is not yet extracted from the game
and thus is just blank.
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Still a very early design
Also, for Pokémon that have Natures that don't benefit and hinder the
same stat, there is now a + next to the stat that the Nature benefits,
and a - next to the stat it hinders.
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Note that the met location for Pokémon from Orre is completely
incorrect.
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This commit imports a lot of assets from veekun, as well as a font from
http://www.victoryroad.net/showthread.php?t=1507
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This is a retroactive schema change, so there's no easy way to migrate
into it without losing data, but this is so early into the development
of this project that it really doesn't matter.
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