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authorKelly Rauchenberger <fefferburbia@gmail.com>2017-09-30 23:27:42 -0400
committerKelly Rauchenberger <fefferburbia@gmail.com>2017-09-30 23:27:42 -0400
commit34830f2e96e4213e8acb10ea457244c7523aeb5a (patch)
tree27f328983a5f23cccea1e9b265b426d41cc1621d /app/assets/javascripts
parent9c022576fa053fd32aaebc7acb2bb44884a623d7 (diff)
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Emerald animated sprites only loop on demand
It was a little annoying that the animated sprites for Pokémon in
Emerald would infinitely loop without much delay between the loops, so
the GIFs were edited such that they only play once, and some JavaScript
was added such that mousing over the sprite makes it play again.
Diffstat (limited to 'app/assets/javascripts')
-rw-r--r--app/assets/javascripts/pokeviewer/pokemon.js.coffee2
1 files changed, 2 insertions, 0 deletions
diff --git a/app/assets/javascripts/pokeviewer/pokemon.js.coffee b/app/assets/javascripts/pokeviewer/pokemon.js.coffee index 28a1ec1..a6fd326 100644 --- a/app/assets/javascripts/pokeviewer/pokemon.js.coffee +++ b/app/assets/javascripts/pokeviewer/pokemon.js.coffee
@@ -5,3 +5,5 @@ $ ->
5 $(this).children(".pkv-hover").hide() 5 $(this).children(".pkv-hover").hide()
6 $(".pkv-has-hover").mousemove (event) -> 6 $(".pkv-has-hover").mousemove (event) ->
7 $(this).children(".pkv-hover").offset({left: event.pageX + 16, top: event.pageY - 16}) 7 $(this).children(".pkv-hover").offset({left: event.pageX + 16, top: event.pageY - 16})
8 $(".in-emerald .pokemon-image img").mouseover ->
9 $(this).attr("src", $(this)[0].src)