blob: 273392edfc726cfe9202634910c7c0b2544cab39 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
#include "includes.h"
HowToPlayState::HowToPlayState()
{
background1 = SDL_LoadBMP("htp1.bmp");
background2 = SDL_LoadBMP("htp2.bmp");
pointer = SDL_LoadBMP("pointer.bmp");
secondPage = false;
selection = 0;
}
void HowToPlayState::input(SDLKey key)
{
if ((key == SDLK_LEFT) && (selection != 0))
{
selection--;
} else if ((key == SDLK_RIGHT) && (selection != 1))
{
selection++;
} else if (key == SDLK_RETURN)
{
switch (selection)
{
case 0:
secondPage = !secondPage;
break;
case 1:
changeState(new TitleState());
break;
}
}
}
void HowToPlayState::render(SDL_Surface* screen)
{
SDL_Rect pSpace;
if (!secondPage)
{
SDL_BlitSurface(background1, NULL, screen, NULL);
pSpace.x = (selection==0?74:216);
} else {
SDL_BlitSurface(background2, NULL, screen, NULL);
pSpace.x = (selection==0?45:238);
}
pSpace.y = 430;
pSpace.w = screen->w;
pSpace.h = screen->h;
SDL_BlitSurface(pointer, NULL, screen, &pSpace);
}
|