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#ifndef HSSUBMIT_H
#define HSSUBMIT_H
class SubmitHighscoreListState : public State {
public:
SubmitHighscoreListState(char* hsname, int level);
void input(SDL_keysym key);
void render(SDL_Surface* screen);
private:
static int LoadHighscoreList(void* pParam);
class SubmitHighscoreList : public GlobalHighscoreList {
public:
SubmitHighscoreList(char* hsname, int level);
int getNewPos();
bool hasFailed();
private:
int newpos;
};
SDL_Surface* list;
SDL_Surface* options;
SDL_Surface* pointer;
char* hsname;
int level;
bool scoreSent;
int selection;
int newpos;
bool fail;
};
#endif
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