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#ifndef HSLOCAL_H
#define HSLOCAL_H
class LocalHighscoreListState : public State {
public:
LocalHighscoreListState(bool fromGame);
void input(SDL_keysym key);
void render(SDL_Surface* screen);
private:
SDL_Surface* list;
SDL_Surface* options;
SDL_Surface* pointer;
int selection;
bool fromGame;
};
#endif
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