#include #include "state.h" #ifndef TITLESTATE_H #define TITLESTATE_H class TitleState : public State { public: State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; class HowToPlayState : public State { public: State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; class HowToPlayPageTwoState : public State { public: State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; #endif