#ifndef MAZEOFLIFE_H #define MAZEOFLIFE_H const int WIDTH = 30; const int HEIGHT = 30; const int TICKDELAY = 5; void wrap(int* x, int* y); Uint32 getColor(int r, int g, int b); void changeState(State* nState); Uint32 tick(Uint32 interval, void *param); TTF_Font* loadFont(int size); const char* getDataFile(); #endif