From 157457f94783d712e6af1a3e29268ab6bcfb8f99 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Wed, 28 Aug 2013 20:00:58 -0400 Subject: Title of window changes to match level --- titlestate.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'titlestate.cpp') diff --git a/titlestate.cpp b/titlestate.cpp index bf966ea..2b85fbe 100644 --- a/titlestate.cpp +++ b/titlestate.cpp @@ -3,7 +3,7 @@ #include "gamestate.h" #include "hslist.h" -State* TitleState::operator() (SDL_Renderer* renderer) +State* TitleState::operator() (SDL_Window* window, SDL_Renderer* renderer) { SDL_Texture* background = loadImage(renderer, "resources/title.bmp"); SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); @@ -45,7 +45,7 @@ State* TitleState::operator() (SDL_Renderer* renderer) } } -State* HowToPlayState::operator() (SDL_Renderer* renderer) +State* HowToPlayState::operator() (SDL_Window* window, SDL_Renderer* renderer) { SDL_Texture* background = loadImage(renderer, "resources/htp1.bmp"); SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); @@ -89,7 +89,7 @@ State* HowToPlayState::operator() (SDL_Renderer* renderer) } } -State* HowToPlayPageTwoState::operator() (SDL_Renderer* renderer) +State* HowToPlayPageTwoState::operator() (SDL_Window* window, SDL_Renderer* renderer) { SDL_Texture* background = loadImage(renderer, "resources/htp2.bmp"); SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); -- cgit 1.4.1