From 45d6e635c880a7fae8711fba366519dd314d9faf Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 2 Nov 2023 09:17:25 -0400 Subject: Formatted source code --- hslist.h | 141 ++++++++++++++++++++++++++++++++------------------------------- 1 file changed, 71 insertions(+), 70 deletions(-) (limited to 'hslist.h') diff --git a/hslist.h b/hslist.h index 291a526..efffa9d 100644 --- a/hslist.h +++ b/hslist.h @@ -1,5 +1,7 @@ #include + #include + #include "highscore.h" #include "state.h" @@ -10,120 +12,119 @@ typedef std::vector hslist_t; void resetRanks(hslist_t in); -class HighscoreList -{ - public: - SDL_Surface* render(); +class HighscoreList { + public: + SDL_Surface* render(); - protected: - hslist_t getLocalHighscores(); - hslist_t getGlobalHighscores(); + protected: + hslist_t getLocalHighscores(); + hslist_t getGlobalHighscores(); - hslist_t hslist; + hslist_t hslist; }; class LocalHighscoreList : public HighscoreList { - public: - LocalHighscoreList(); - int addHighscore(Highscore* h); - void writeHighscores(); + public: + LocalHighscoreList(); + int addHighscore(Highscore* h); + void writeHighscores(); }; class GlobalHighscoreList : public HighscoreList { - public: - GlobalHighscoreList(); - GlobalHighscoreList(Highscore* h); - SDL_Surface* render(); - bool didFail(); + public: + GlobalHighscoreList(); + GlobalHighscoreList(Highscore* h); + SDL_Surface* render(); + bool didFail(); - private: - typedef HighscoreList super; + private: + typedef HighscoreList super; - protected: - bool fail; + protected: + bool fail; }; class ChooseHighscoreListState : public State { - public: - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; class DisplayLocalHighscoreListState : public State { - public: - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; class DisplayAndReturnLocalHighscoreListState : public State { - public: - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + State* operator()(SDL_Window* window, SDL_Renderer* renderer); }; class DisplayGlobalHighscoreListState : public State { - public: - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + State* operator()(SDL_Window* window, SDL_Renderer* renderer); - protected: - SDL_Surface* list_s; - SDL_Texture* list; - GlobalHighscoreList* lhl; - SDL_mutex* m; + protected: + SDL_Surface* list_s; + SDL_Texture* list; + GlobalHighscoreList* lhl; + SDL_mutex* m; - private: - static int LoadHighscoreList(void* pParam); + private: + static int LoadHighscoreList(void* pParam); }; class EnterHighscoreState : public State { - public: - EnterHighscoreState(int level); - State* operator() (SDL_Window* window, SDL_Renderer* renderer); - - private: - int level; - int lp; - char* hsname; - SDL_Texture* newName; + public: + EnterHighscoreState(int level); + State* operator()(SDL_Window* window, SDL_Renderer* renderer); + + private: + int level; + int lp; + char* hsname; + SDL_Texture* newName; }; class NewHighscoreState : public State { - public: - NewHighscoreState(Highscore* h); - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + NewHighscoreState(Highscore* h); + State* operator()(SDL_Window* window, SDL_Renderer* renderer); - private: - Highscore* h; + private: + Highscore* h; }; class SubmitHighscoreState : public State { - public: - SubmitHighscoreState(Highscore* h); - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + SubmitHighscoreState(Highscore* h); + State* operator()(SDL_Window* window, SDL_Renderer* renderer); - protected: - Highscore* h; - SDL_mutex* m; - GlobalHighscoreList* lhl; + protected: + Highscore* h; + SDL_mutex* m; + GlobalHighscoreList* lhl; - private: - static int SubmitHighscore(void* pParam); + private: + static int SubmitHighscore(void* pParam); }; class FailedSubmittingHighscoreState : public State { - public: - FailedSubmittingHighscoreState(Highscore* h); - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + FailedSubmittingHighscoreState(Highscore* h); + State* operator()(SDL_Window* window, SDL_Renderer* renderer); - private: - Highscore* h; + private: + Highscore* h; }; class SubmittedHighscoreState : public State { - public: - SubmittedHighscoreState(GlobalHighscoreList* lhl, Highscore* h); - State* operator() (SDL_Window* window, SDL_Renderer* renderer); + public: + SubmittedHighscoreState(GlobalHighscoreList* lhl, Highscore* h); + State* operator()(SDL_Window* window, SDL_Renderer* renderer); - private: - GlobalHighscoreList* lhl; - Highscore* h; + private: + GlobalHighscoreList* lhl; + Highscore* h; }; #endif -- cgit 1.4.1