Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Formatted source code | Star Rauchenberger | 2023-11-02 | 1 | -51/+49 |
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* | Whitespace changes | Kelly Rauchenberger | 2018-07-12 | 1 | -5/+5 |
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* | Title of window changes to match level | Starla Insigna | 2013-08-28 | 1 | -1/+1 |
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* | Added game icon | Starla Insigna | 2013-08-28 | 1 | -0/+3 |
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* | Started rewriting game from scratch with SDL2 | Starla Insigna | 2013-08-27 | 1 | -112/+29 |
| | | | | Only the title screen is currently implemented | ||||
* | Moved to an autoconf-based build system | Starla Insigna | 2013-08-25 | 1 | -2/+2 |
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* | Replaced internal resources with external ones for compatibility | Starla Insigna | 2013-08-25 | 1 | -3/+2 |
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* | Added global highscore list | Kelly Rauchenberger | 2009-11-08 | 1 | -6/+17 |
| | | | | | | | | | | | You can now view and submit highscores to the global highscore list. If the connection fails, you are allowed to retry sending it so your score is not lost. The actual global highscore list is a PHP file and MySQL database that will need to be uploaded to Four Island Other for this to work. Some other things were done. Because it was discovered that the frequent window caption changes were making Maze Of Life crash, they were removed and the player is now notified of their score by the level number appearing in 100 point font at the beginning of each level during the doneWorking stage. Also, a cheat was added that allows you to play the game in fullscreen if you press F4 on a supporting platform. The player is now also slightly faster. Closes #104 | ||||
* | Added local highscore list | Kelly Rauchenberger | 2009-10-18 | 1 | -2/+35 |
| | | | | | | | | You can now view and add to a local highscore list. A change to State was necessary due to how the user's name would be entered into the highscore list and thus all states have been modified. Refs #104 | ||||
* | Added tick delay | Kelly Rauchenberger | 2009-06-22 | 1 | -4/+10 |
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* | Added icon | Kelly Rauchenberger | 2009-06-22 | 1 | -0/+4 |
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* | Fixed solver wrapping issue | Kelly Rauchenberger | 2009-06-19 | 1 | -8/+0 |
| | | | | Previously, the generated mazes didn't wrap and it would be very difficult to wrap. This has been fixed. Plus, titles have been added to all states and the "gameSleep" variable has been removed due to it's not-usefulness. | ||||
* | Removed need for DummyState | Kelly Rauchenberger | 2009-06-19 | 1 | -1/+1 |
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* | Added title screen | Kelly Rauchenberger | 2009-06-19 | 1 | -1/+7 |
| | | | | Refs #103 | ||||
* | Backed out changeset 9cb52f41967c | Kelly Rauchenberger | 2009-06-19 | 1 | -0/+90 |
| | | | | 'Twas a bad idea | ||||
* | Added GNU configure stuff | Kelly Rauchenberger | 2009-06-19 | 1 | -90/+0 |
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* | Added levels | Kelly Rauchenberger | 2009-06-18 | 1 | -1/+2 |
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* | Wrote Life solver | Kelly Rauchenberger | 2009-06-18 | 1 | -1/+1 |
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* | Added Level class | Kelly Rauchenberger | 2009-06-18 | 1 | -2/+4 |
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* | Started Board class | Kelly Rauchenberger | 2009-06-18 | 1 | -2/+26 |
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* | Added movement | Kelly Rauchenberger | 2009-06-18 | 1 | -1/+6 |
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* | Created base | Kelly Rauchenberger | 2009-06-18 | 1 | -0/+58 |