Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Removed .hgignore | Kelly Rauchenberger | 2016-02-19 | 1 | -14/+0 |
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* | Switched to CMake build system | Kelly Rauchenberger | 2016-02-19 | 8 | -254/+410 |
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* | Fixed library casing -lSDL2_net and -lSDL2_ttf | Starla Insigna | 2013-09-01 | 1 | -5/+5 |
| | | | | This was only a problem on case sensitive filesystems | ||||
* | Added another header | Starla Insigna | 2013-08-30 | 1 | -1/+1 |
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* | Added headers to dist file | Starla Insigna | 2013-08-30 | 2 | -1/+3 |
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* | Added ability to add highscores to global highscore list | Starla Insigna | 2013-08-29 | 2 | -2/+347 |
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* | Took terminator into consideration when rendering highscores | Starla Insigna | 2013-08-29 | 1 | -3/+3 |
| | | | | Fixes the bug where the 10th highscore would show 10:1 instead of just 10: | ||||
* | Title of window changes to match level | Starla Insigna | 2013-08-28 | 8 | -26/+32 |
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* | Added game icon | Starla Insigna | 2013-08-28 | 1 | -0/+3 |
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* | Added ability to add highscores to local highscore list | Starla Insigna | 2013-08-28 | 5 | -18/+385 |
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* | Added resources to dist | Starla Insigna | 2013-08-28 | 1 | -0/+1 |
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* | Added how to play | Starla Insigna | 2013-08-28 | 4 | -2/+100 |
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* | Added highscore list viewing | Starla Insigna | 2013-08-28 | 5 | -8/+234 |
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* | Added slight delay | Starla Insigna | 2013-08-27 | 1 | -0/+2 |
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* | Added gameplay | Starla Insigna | 2013-08-27 | 4 | -7/+370 |
| | | | | Player cannot yet end their game | ||||
* | Started rewriting game from scratch with SDL2 | Starla Insigna | 2013-08-27 | 31 | -1500/+270 |
| | | | | Only the title screen is currently implemented | ||||
* | Moved to an autoconf-based build system | Starla Insigna | 2013-08-25 | 14 | -67/+269 |
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* | Replaced internal resources with external ones for compatibility | Starla Insigna | 2013-08-25 | 12 | -51/+26 |
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* | Removed empty level | Kelly Rauchenberger | 2010-08-10 | 1 | -5/+3 |
| | | | | | Previously, when you started the game, the first 9 levels were so easy that they were practically pointless. Now, when you start the game, you start at level 0 and the levels are as difficult as the Red Levels used to be. | ||||
* | Added global highscore list | Kelly Rauchenberger | 2009-11-08 | 17 | -60/+545 |
| | | | | | | | | | | | You can now view and submit highscores to the global highscore list. If the connection fails, you are allowed to retry sending it so your score is not lost. The actual global highscore list is a PHP file and MySQL database that will need to be uploaded to Four Island Other for this to work. Some other things were done. Because it was discovered that the frequent window caption changes were making Maze Of Life crash, they were removed and the player is now notified of their score by the level number appearing in 100 point font at the beginning of each level during the doneWorking stage. Also, a cheat was added that allows you to play the game in fullscreen if you press F4 on a supporting platform. The player is now also slightly faster. Closes #104 | ||||
* | Added local highscore list | Kelly Rauchenberger | 2009-10-18 | 26 | -25/+621 |
| | | | | | | | | You can now view and add to a local highscore list. A change to State was necessary due to how the user's name would be entered into the highscore list and thus all states have been modified. Refs #104 | ||||
* | Moved resources into subdirectory | Kelly Rauchenberger | 2009-10-17 | 8 | -17/+18 |
| | | | | | | | Because Highscore List rendering requires a font and the font has to be included with the executable to work, it will be loaded into the executable like the images are. To make sure that all resources are included, regardless of type, a folder was made for them. Refs #104 | ||||
* | Added tick delay | Kelly Rauchenberger | 2009-06-22 | 3 | -11/+20 |
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* | Added Windows icon resource | Kelly Rauchenberger | 2009-06-22 | 4 | -2/+7 |
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* | Added icon | Kelly Rauchenberger | 2009-06-22 | 2 | -0/+5 |
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* | Added Choose Highscore List state | Kelly Rauchenberger | 2009-06-22 | 7 | -5/+73 |
| | | | | Refs #104 | ||||
* | Added cross compiliation | Kelly Rauchenberger | 2009-06-22 | 5 | -47/+50 |
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* | Fixed title screen image | Kelly Rauchenberger | 2009-06-20 | 1 | -0/+0 |
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* | Embedded images into executable file | Kelly Rauchenberger | 2009-06-20 | 5 | -11/+48 |
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* | Added BMPs back | Kelly Rauchenberger | 2009-06-20 | 8 | -8/+7 |
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* | Replaced bitmaps with PNGs | Kelly Rauchenberger | 2009-06-20 | 8 | -7/+8 |
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* | Fixed solver wrapping issue | Kelly Rauchenberger | 2009-06-19 | 4 | -27/+21 |
| | | | | Previously, the generated mazes didn't wrap and it would be very difficult to wrap. This has been fixed. Plus, titles have been added to all states and the "gameSleep" variable has been removed due to it's not-usefulness. | ||||
* | Added How To Play | Kelly Rauchenberger | 2009-06-19 | 7 | -2/+79 |
| | | | | Closes #103 | ||||
* | Removed need for DummyState | Kelly Rauchenberger | 2009-06-19 | 4 | -16/+3 |
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* | Added title screen | Kelly Rauchenberger | 2009-06-19 | 10 | -4/+88 |
| | | | | Refs #103 | ||||
* | Added dependency generation | Kelly Rauchenberger | 2009-06-19 | 1 | -1/+9 |
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* | Backed out changeset 9cb52f41967c | Kelly Rauchenberger | 2009-06-19 | 29 | -23212/+13 |
| | | | | 'Twas a bad idea | ||||
* | Added GNU configure stuff | Kelly Rauchenberger | 2009-06-19 | 29 | -13/+23212 |
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* | Added the doneMaking process back | Kelly Rauchenberger | 2009-06-18 | 2 | -21/+31 |
| | | | | Fixes #102 | ||||
* | Added levels | Kelly Rauchenberger | 2009-06-18 | 4 | -32/+74 |
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* | Wrote Life solver | Kelly Rauchenberger | 2009-06-18 | 9 | -166/+212 |
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* | Added Level class | Kelly Rauchenberger | 2009-06-18 | 10 | -18/+107 |
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* | Started Board class | Kelly Rauchenberger | 2009-06-18 | 8 | -67/+130 |
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* | Added movement | Kelly Rauchenberger | 2009-06-18 | 4 | -4/+75 |
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* | Created base | Kelly Rauchenberger | 2009-06-18 | 7 | -0/+143 |