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-rw-r--r--titlestate.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/titlestate.cpp b/titlestate.cpp index 6c4401d..980e3b6 100644 --- a/titlestate.cpp +++ b/titlestate.cpp
@@ -30,7 +30,9 @@ void TitleState::input(SDLKey key)
30 changeState(new HowToPlayState()); 30 changeState(new HowToPlayState());
31 31
32 break; 32 break;
33 case 2: // Add choose highscore list 33 case 2:
34 changeState(new ChooseHighscoreListState());
35
34 break; 36 break;
35 case 3: 37 case 3:
36 exit(0); 38 exit(0);
@@ -45,8 +47,8 @@ void TitleState::render(SDL_Surface* screen)
45 SDL_Rect pSpace; 47 SDL_Rect pSpace;
46 pSpace.x = 136; 48 pSpace.x = 136;
47 pSpace.y = (selection==0?316:(selection==1?350:(selection==2?381:417))); 49 pSpace.y = (selection==0?316:(selection==1?350:(selection==2?381:417)));
48 pSpace.w = screen->w; 50 pSpace.w = pointer->w;
49 pSpace.h = screen->h; 51 pSpace.h = pointer->h;
50 52
51 SDL_BlitSurface(pointer, NULL, screen, &pSpace); 53 SDL_BlitSurface(pointer, NULL, screen, &pSpace);
52} 54}