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-rw-r--r--gamestate.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/gamestate.cpp b/gamestate.cpp index c6d12fd..323cac5 100644 --- a/gamestate.cpp +++ b/gamestate.cpp
@@ -2,6 +2,8 @@
2#include <SDL_ttf.h> 2#include <SDL_ttf.h>
3#include "util.h" 3#include "util.h"
4#include "mazeoflife.h" 4#include "mazeoflife.h"
5#include "highscore.h"
6#include "titlestate.h"
5 7
6class GameBoard { 8class GameBoard {
7 public: 9 public:
@@ -210,6 +212,9 @@ State* PlayGameState::operator() (SDL_Renderer* renderer)
210 } else { 212 } else {
211 break; 213 break;
212 } 214 }
215
216 case SDLK_ESCAPE:
217 return new TitleState();
213 } 218 }
214 } 219 }
215 } 220 }