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authorStarla Insigna <starla4444@gmail.com>2013-08-27 11:39:37 -0400
committerStarla Insigna <starla4444@gmail.com>2013-08-27 11:39:37 -0400
commitffd335aca284c286030e2b26f1a02a0441748f46 (patch)
treebcc1c241621fe159ae7ef178122fb41c5f23eb00 /mazeoflife.h
parentd47da18958b5214def5127e201f60668c566d9bb (diff)
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Started rewriting game from scratch with SDL2
Only the title screen is currently implemented
Diffstat (limited to 'mazeoflife.h')
-rw-r--r--mazeoflife.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/mazeoflife.h b/mazeoflife.h index 00a31cf..3cc6d6d 100644 --- a/mazeoflife.h +++ b/mazeoflife.h
@@ -3,13 +3,5 @@
3 3
4const int WIDTH = 30; 4const int WIDTH = 30;
5const int HEIGHT = 30; 5const int HEIGHT = 30;
6const int TICKDELAY = 5;
7
8void wrap(int* x, int* y);
9Uint32 getColor(int r, int g, int b);
10void changeState(State* nState);
11Uint32 tick(Uint32 interval, void *param);
12TTF_Font* loadFont(int size);
13const char* getDataFile();
14 6
15#endif 7#endif