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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2009-06-19 11:35:01 -0400 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2009-06-19 11:35:01 -0400 |
| commit | 1af772beadf5d03822c2cbdf80987e0580813602 (patch) | |
| tree | 87429dc20246f1e76108cec688971a5c2af95181 /gamestate.h | |
| parent | 684a27ce13a9a08f4f1d94621cdab1232d2d33cf (diff) | |
| download | mazeoflife-1af772beadf5d03822c2cbdf80987e0580813602.tar.gz mazeoflife-1af772beadf5d03822c2cbdf80987e0580813602.tar.bz2 mazeoflife-1af772beadf5d03822c2cbdf80987e0580813602.zip | |
Backed out changeset 9cb52f41967c
'Twas a bad idea
Diffstat (limited to 'gamestate.h')
| -rw-r--r-- | gamestate.h | 59 |
1 files changed, 59 insertions, 0 deletions
| diff --git a/gamestate.h b/gamestate.h new file mode 100644 index 0000000..7d9d798 --- /dev/null +++ b/gamestate.h | |||
| @@ -0,0 +1,59 @@ | |||
| 1 | #ifndef GAMESTATE_H | ||
| 2 | #define GAMESTATE_H | ||
| 3 | |||
| 4 | class GameState : public State { | ||
| 5 | public: | ||
| 6 | GameState(); | ||
| 7 | void input(SDLKey key); | ||
| 8 | void tick(); | ||
| 9 | void render(SDL_Surface* screen); | ||
| 10 | |||
| 11 | class Level | ||
| 12 | { | ||
| 13 | private: | ||
| 14 | int level; | ||
| 15 | Uint32 alive[5]; | ||
| 16 | Uint32 dead[5]; | ||
| 17 | |||
| 18 | public: | ||
| 19 | Level(); | ||
| 20 | int getLevel(); | ||
| 21 | int getLevelGroup(); | ||
| 22 | bool checkSquare(int x, int y); | ||
| 23 | Uint32 getAliveColor(); | ||
| 24 | Uint32 getDeadColor(); | ||
| 25 | void incrementLevel(); | ||
| 26 | }; | ||
| 27 | |||
| 28 | struct Info { | ||
| 29 | int playerx, playery; | ||
| 30 | Level level; | ||
| 31 | bool doneMaking; | ||
| 32 | }; | ||
| 33 | |||
| 34 | class Board | ||
| 35 | { | ||
| 36 | private: | ||
| 37 | bool blocks[WIDTH][HEIGHT]; | ||
| 38 | void incrementIfNeighbor(int x, int y, bool temp[WIDTH][HEIGHT], int* tick); | ||
| 39 | GameState::Info* info; | ||
| 40 | int gens; | ||
| 41 | |||
| 42 | public: | ||
| 43 | Board(); | ||
| 44 | Board(GameState::Info* info); | ||
| 45 | bool isObstructed(int x, int y); | ||
| 46 | void render(SDL_Surface* screen); | ||
| 47 | void tick(); | ||
| 48 | }; | ||
| 49 | |||
| 50 | private: | ||
| 51 | Uint32 player_color; | ||
| 52 | Uint32 event_color; | ||
| 53 | bool newGame; | ||
| 54 | Info info; | ||
| 55 | Board board; | ||
| 56 | void move(int x, int y); | ||
| 57 | }; | ||
| 58 | |||
| 59 | #endif | ||
