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author | Starla Insigna <starla4444@gmail.com> | 2013-08-27 11:39:37 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2013-08-27 11:39:37 -0400 |
commit | ffd335aca284c286030e2b26f1a02a0441748f46 (patch) | |
tree | bcc1c241621fe159ae7ef178122fb41c5f23eb00 /chlstate.h | |
parent | d47da18958b5214def5127e201f60668c566d9bb (diff) | |
download | mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.tar.gz mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.tar.bz2 mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.zip |
Started rewriting game from scratch with SDL2
Only the title screen is currently implemented
Diffstat (limited to 'chlstate.h')
-rw-r--r-- | chlstate.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/chlstate.h b/chlstate.h deleted file mode 100644 index 15f1d05..0000000 --- a/chlstate.h +++ /dev/null | |||
@@ -1,16 +0,0 @@ | |||
1 | #ifndef CHLSTATE_H | ||
2 | #define CHLSTATE_H | ||
3 | |||
4 | class ChooseHighscoreListState : public State { | ||
5 | public: | ||
6 | ChooseHighscoreListState(); | ||
7 | void input(SDL_keysym key); | ||
8 | void render(SDL_Surface* screen); | ||
9 | |||
10 | private: | ||
11 | SDL_Surface* background; | ||
12 | SDL_Surface* pointer; | ||
13 | int selection; | ||
14 | }; | ||
15 | |||
16 | #endif | ||