using System.Collections.Generic; namespace ManifoldGardenArchipelago { public class SlotSave { public readonly HashSet<string> VisitedScenes = []; public readonly Dictionary<SceneItemReference, bool> ActivatedButtons = []; public readonly Dictionary<SceneItemReference, bool> ActivatedSockets = []; public readonly Dictionary<SceneItemReference, bool> ActivatedPads = []; public readonly Dictionary<SceneItemReference, bool> ActivatedWaterwheels = []; public readonly Dictionary<SceneItemReference, bool> ActivatedSpheres = []; } }