using System.Collections.Generic;

namespace ManifoldGardenArchipelago
{
    public class SlotSave
    {
        public readonly HashSet<string> VisitedScenes = [];
        public readonly Dictionary<SceneItemReference, bool> ActivatedButtons = [];
        public readonly Dictionary<SceneItemReference, bool> ActivatedSockets = [];
        public readonly Dictionary<SceneItemReference, bool> ActivatedPads = [];
        public readonly Dictionary<SceneItemReference, bool> ActivatedWaterwheels = [];
        public readonly Dictionary<SceneItemReference, bool> ActivatedSpheres = [];
    }
}