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-rw-r--r--ManifoldGardenArchipelago.csproj34
1 files changed, 34 insertions, 0 deletions
diff --git a/ManifoldGardenArchipelago.csproj b/ManifoldGardenArchipelago.csproj new file mode 100644 index 0000000..eeb3cbb --- /dev/null +++ b/ManifoldGardenArchipelago.csproj
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1<Project Sdk="Microsoft.NET.Sdk">
2
3 <PropertyGroup>
4 <TargetFramework>net46</TargetFramework>
5 <AssemblyName>ManifoldGardenArchipelago</AssemblyName>
6 <Product>Archipelago randomizer plugin for Manifold Garden</Product>
7 <Version>1.0.0</Version>
8 <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
9 <LangVersion>latest</LangVersion>
10 <RestoreAdditionalProjectSources>
11 https://api.nuget.org/v3/index.json;
12 https://nuget.bepinex.dev/v3/index.json;
13 https://nuget.samboy.dev/v3/index.json
14 </RestoreAdditionalProjectSources>
15 <RootNamespace>ManifoldGardenArchipelago</RootNamespace>
16 </PropertyGroup>
17
18 <ItemGroup>
19 <PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
20 <PackageReference Include="BepInEx.Core" Version="5.*" />
21 <PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
22 <PackageReference Include="UnityEngine.Modules" Version="2019.3.15" IncludeAssets="compile" />
23 </ItemGroup>
24
25 <ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
26 <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
27 </ItemGroup>
28
29 <ItemGroup>
30 <Reference Include="Assembly-CSharp">
31 <HintPath>D:\SteamLibrary\steamapps\common\Manifold Garden\ManifoldGarden_Data\Managed\Assembly-CSharp.dll</HintPath>
32 </Reference>
33 </ItemGroup>
34</Project>