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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-22 10:43:41 -0500 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-22 10:43:41 -0500 |
commit | e58b122fb00a337748df2de2451679f53b092d42 (patch) | |
tree | 3b71d6554f10cdd5cb68ceeca4d6296abf5c434f /Plugin.cs | |
parent | d1baf62bea385c75ad4e7612e5caa285400ffaa7 (diff) | |
download | manifold-garden-archipelago-e58b122fb00a337748df2de2451679f53b092d42.tar.gz manifold-garden-archipelago-e58b122fb00a337748df2de2451679f53b092d42.tar.bz2 manifold-garden-archipelago-e58b122fb00a337748df2de2451679f53b092d42.zip |
Mapped out most of the game
Diffstat (limited to 'Plugin.cs')
-rw-r--r-- | Plugin.cs | 49 |
1 files changed, 2 insertions, 47 deletions
diff --git a/Plugin.cs b/Plugin.cs index 50e6e2b..df53e96 100644 --- a/Plugin.cs +++ b/Plugin.cs | |||
@@ -1,7 +1,6 @@ | |||
1 | using BepInEx; | 1 | using BepInEx; |
2 | using BepInEx.Logging; | 2 | using BepInEx.Logging; |
3 | using HarmonyLib; | 3 | using HarmonyLib; |
4 | using System.Linq; | ||
5 | using System.Reflection; | 4 | using System.Reflection; |
6 | 5 | ||
7 | namespace ManifoldGardenArchipelago | 6 | namespace ManifoldGardenArchipelago |
@@ -12,6 +11,7 @@ namespace ManifoldGardenArchipelago | |||
12 | internal static new ManualLogSource Logger; | 11 | internal static new ManualLogSource Logger; |
13 | 12 | ||
14 | public static ArchipelagoManager archipelagoManager = new(); | 13 | public static ArchipelagoManager archipelagoManager = new(); |
14 | public static SlotSave slotSave = new(); | ||
15 | 15 | ||
16 | private void Awake() | 16 | private void Awake() |
17 | { | 17 | { |
@@ -21,6 +21,7 @@ namespace ManifoldGardenArchipelago | |||
21 | 21 | ||
22 | Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly()); | 22 | Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly()); |
23 | 23 | ||
24 | GameData.Load(); | ||
24 | archipelagoManager.Connect("localhost:38281", "Manifold", "").RunSynchronously(); | 25 | archipelagoManager.Connect("localhost:38281", "Manifold", "").RunSynchronously(); |
25 | } | 26 | } |
26 | } | 27 | } |
@@ -34,52 +35,6 @@ namespace ManifoldGardenArchipelago | |||
34 | } | 35 | } |
35 | } | 36 | } |
36 | 37 | ||
37 | [HarmonyPatch(typeof(LineDoorController), "SetDoorOpenCloseStateAnimated")] | ||
38 | static class LineDoorControllerSetDoorOpenCloseStateAnimatedPatch | ||
39 | { | ||
40 | static bool Prefix(LineDoorController __instance, bool open) | ||
41 | { | ||
42 | if (Plugin.archipelagoManager.chainListenersByScene.TryGetValue(__instance.gameObject.scene.name, out var activatedChainListeners)) | ||
43 | { | ||
44 | LevelSystems levelSystem = __instance.gameObject.scene.GetRootGameObjects().Single((obj) => obj.name == "Level Systems").GetComponent<LevelSystems>(); | ||
45 | |||
46 | foreach (var listener in activatedChainListeners) | ||
47 | { | ||
48 | if (levelSystem.chainListeners[listener.Key] == __instance) | ||
49 | { | ||
50 | if (open != listener.Value) | ||
51 | { | ||
52 | return false; | ||
53 | } | ||
54 | } | ||
55 | } | ||
56 | } | ||
57 | |||
58 | return true; | ||
59 | } | ||
60 | } | ||
61 | |||
62 | [HarmonyPatch(typeof(LineDoorController), nameof(LineDoorController.OnLevelEnable))] | ||
63 | static class LineDoorControllerOnLevelEnablePatch | ||
64 | { | ||
65 | static void Prefix(LineDoorController __instance) | ||
66 | { | ||
67 | if (Plugin.archipelagoManager.chainListenersByScene.TryGetValue(__instance.gameObject.scene.name, out var activatedChainListeners)) | ||
68 | { | ||
69 | LevelSystems levelSystem = __instance.gameObject.scene.GetRootGameObjects().Single((obj) => obj.name == "Level Systems").GetComponent<LevelSystems>(); | ||
70 | |||
71 | foreach (var listener in activatedChainListeners) | ||
72 | { | ||
73 | if (levelSystem.chainListeners[listener.Key] == __instance) | ||
74 | { | ||
75 | FieldInfo fieldInfo = typeof(LineDoorController).GetField("doorShouldOpenImmediatelyOnEnable", BindingFlags.Instance | BindingFlags.NonPublic); | ||
76 | fieldInfo.SetValue(__instance, listener.Value); | ||
77 | } | ||
78 | } | ||
79 | } | ||
80 | } | ||
81 | } | ||
82 | |||
83 | [HarmonyPatch(typeof(ButtonLineActivator), nameof(ButtonLineActivator.OnInteract))] | 38 | [HarmonyPatch(typeof(ButtonLineActivator), nameof(ButtonLineActivator.OnInteract))] |
84 | static class ButtonLineActivatorOnInteractPatch | 39 | static class ButtonLineActivatorOnInteractPatch |
85 | { | 40 | { |