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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-20 21:39:04 -0500 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-20 21:39:04 -0500 |
| commit | d1baf62bea385c75ad4e7612e5caa285400ffaa7 (patch) | |
| tree | 79cc011c17eb3d6d19c1750834d95e4446744a12 /Plugin.cs | |
| parent | 6ffa77c6a55f181577d1c5dca88c96f9863cca08 (diff) | |
| download | manifold-garden-archipelago-d1baf62bea385c75ad4e7612e5caa285400ffaa7.tar.gz manifold-garden-archipelago-d1baf62bea385c75ad4e7612e5caa285400ffaa7.tar.bz2 manifold-garden-archipelago-d1baf62bea385c75ad4e7612e5caa285400ffaa7.zip | |
Opening a door via an item!
Diffstat (limited to 'Plugin.cs')
| -rw-r--r-- | Plugin.cs | 74 |
1 files changed, 74 insertions, 0 deletions
| diff --git a/Plugin.cs b/Plugin.cs index 5f49f5f..50e6e2b 100644 --- a/Plugin.cs +++ b/Plugin.cs | |||
| @@ -1,5 +1,8 @@ | |||
| 1 | using BepInEx; | 1 | using BepInEx; |
| 2 | using BepInEx.Logging; | 2 | using BepInEx.Logging; |
| 3 | using HarmonyLib; | ||
| 4 | using System.Linq; | ||
| 5 | using System.Reflection; | ||
| 3 | 6 | ||
| 4 | namespace ManifoldGardenArchipelago | 7 | namespace ManifoldGardenArchipelago |
| 5 | { | 8 | { |
| @@ -8,11 +11,82 @@ namespace ManifoldGardenArchipelago | |||
| 8 | { | 11 | { |
| 9 | internal static new ManualLogSource Logger; | 12 | internal static new ManualLogSource Logger; |
| 10 | 13 | ||
| 14 | public static ArchipelagoManager archipelagoManager = new(); | ||
| 15 | |||
| 11 | private void Awake() | 16 | private void Awake() |
| 12 | { | 17 | { |
| 13 | // Plugin startup logic | 18 | // Plugin startup logic |
| 14 | Logger = base.Logger; | 19 | Logger = base.Logger; |
| 15 | Logger.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!"); | 20 | Logger.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!"); |
| 21 | |||
| 22 | Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly()); | ||
| 23 | |||
| 24 | archipelagoManager.Connect("localhost:38281", "Manifold", "").RunSynchronously(); | ||
| 25 | } | ||
| 26 | } | ||
| 27 | |||
| 28 | [HarmonyPatch(typeof(GameManager), "Update")] | ||
| 29 | static class GameManagerUpdatePatch | ||
| 30 | { | ||
| 31 | static void Postfix() | ||
| 32 | { | ||
| 33 | Plugin.archipelagoManager.Update(); | ||
| 16 | } | 34 | } |
| 17 | } | 35 | } |
| 36 | |||
| 37 | [HarmonyPatch(typeof(LineDoorController), "SetDoorOpenCloseStateAnimated")] | ||
| 38 | static class LineDoorControllerSetDoorOpenCloseStateAnimatedPatch | ||
| 39 | { | ||
| 40 | static bool Prefix(LineDoorController __instance, bool open) | ||
| 41 | { | ||
| 42 | if (Plugin.archipelagoManager.chainListenersByScene.TryGetValue(__instance.gameObject.scene.name, out var activatedChainListeners)) | ||
| 43 | { | ||
| 44 | LevelSystems levelSystem = __instance.gameObject.scene.GetRootGameObjects().Single((obj) => obj.name == "Level Systems").GetComponent<LevelSystems>(); | ||
| 45 | |||
| 46 | foreach (var listener in activatedChainListeners) | ||
| 47 | { | ||
| 48 | if (levelSystem.chainListeners[listener.Key] == __instance) | ||
| 49 | { | ||
| 50 | if (open != listener.Value) | ||
| 51 | { | ||
| 52 | return false; | ||
| 53 | } | ||
| 54 | } | ||
| 55 | } | ||
| 56 | } | ||
| 57 | |||
| 58 | return true; | ||
| 59 | } | ||
| 60 | } | ||
| 61 | |||
| 62 | [HarmonyPatch(typeof(LineDoorController), nameof(LineDoorController.OnLevelEnable))] | ||
| 63 | static class LineDoorControllerOnLevelEnablePatch | ||
| 64 | { | ||
| 65 | static void Prefix(LineDoorController __instance) | ||
| 66 | { | ||
| 67 | if (Plugin.archipelagoManager.chainListenersByScene.TryGetValue(__instance.gameObject.scene.name, out var activatedChainListeners)) | ||
| 68 | { | ||
| 69 | LevelSystems levelSystem = __instance.gameObject.scene.GetRootGameObjects().Single((obj) => obj.name == "Level Systems").GetComponent<LevelSystems>(); | ||
| 70 | |||
| 71 | foreach (var listener in activatedChainListeners) | ||
| 72 | { | ||
| 73 | if (levelSystem.chainListeners[listener.Key] == __instance) | ||
| 74 | { | ||
| 75 | FieldInfo fieldInfo = typeof(LineDoorController).GetField("doorShouldOpenImmediatelyOnEnable", BindingFlags.Instance | BindingFlags.NonPublic); | ||
| 76 | fieldInfo.SetValue(__instance, listener.Value); | ||
| 77 | } | ||
| 78 | } | ||
| 79 | } | ||
| 80 | } | ||
| 81 | } | ||
| 82 | |||
| 83 | [HarmonyPatch(typeof(ButtonLineActivator), nameof(ButtonLineActivator.OnInteract))] | ||
| 84 | static class ButtonLineActivatorOnInteractPatch | ||
| 85 | { | ||
| 86 | public static void Postfix(ButtonLineActivator __instance) | ||
| 87 | { | ||
| 88 | Plugin.Logger.LogInfo($"Interacted with {__instance.name} in {__instance.gameObject.scene.name}: {__instance.isButtonPressed}"); | ||
| 89 | } | ||
| 90 | } | ||
| 91 | |||
| 18 | } | 92 | } |
