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authorStar Rauchenberger <fefferburbia@gmail.com>2025-02-23 10:43:58 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2025-02-23 10:43:58 -0500
commit22fd4098d048b6833f1993604f17144eadf3dea3 (patch)
treef476126d76ee41b4f495a3715bad6d9ff836191b
parent885cd1d0bf7173ef5093d10580d45f7359f1bdd3 (diff)
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Removed the dark wall in W000
-rw-r--r--GameplayPatches.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/GameplayPatches.cs b/GameplayPatches.cs index e0767c4..c21bf97 100644 --- a/GameplayPatches.cs +++ b/GameplayPatches.cs
@@ -234,4 +234,16 @@ namespace ManifoldGardenArchipelago
234 } 234 }
235 } 235 }
236 } 236 }
237
238 [HarmonyPatch(typeof(DarkModeCollider), nameof(DarkModeCollider.OnLevelUpdate))]
239 static class DarkModeColliderOnLevelUpdatePatch
240 {
241 static void Postfix(DarkModeCollider __instance)
242 {
243 if (__instance.gameObject.scene.name == "World_000_Optimized")
244 {
245 __instance.gameObject.SetActive(false);
246 }
247 }
248 }
237} 249}