#ifndef DATABASE_H_75C3CE0F #define DATABASE_H_75C3CE0F #include struct sqlite3; struct achievement { int achievementId; int gameId; std::string title; std::string color; }; class database { public: // Constructor explicit database(std::string path); // Disable copying database(const database& other) = delete; database& operator=(const database& other) = delete; // Move constructor and move assignment database(database&& other); database& operator=(database&& other); // Swap friend void swap(database& first, database& second); // Destructor ~database(); // Accessors achievement getRandomAchievement() const; std::string getRandomImageForGame(int gameId) const; private: database() = default; sqlite3* ppdb_ = nullptr; }; #endif /* end of include guard: DATABASE_H_75C3CE0F */