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path: root/tools/util/godot_scene.h
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#ifndef TOOLS_UTIL_TSCN_H_
#define TOOLS_UTIL_TSCN_H_

#include <map>
#include <memory>
#include <string>
#include <utility>
#include <variant>
#include <vector>

namespace com::fourisland::lingo2_archipelago {

struct GodotExtResource {
  std::string type;
  std::string path;
};

struct GodotExtResourceRef {
  std::string id;
};

using GodotInstanceType = std::variant<std::monostate, GodotExtResourceRef>;

struct GodotNode {
  std::string name;
  std::string parent;
  GodotInstanceType instance_type;

  std::string GetPath() const;
};

class GodotScene {
 public:
  GodotScene(std::map<std::string, GodotExtResource> ext_resources,
             std::vector<GodotNode> nodes)
      : ext_resources_(std::move(ext_resources)), nodes_(std::move(nodes)) {}

  const GodotExtResource* GetExtResource(const std::string& id) const {
    auto it = ext_resources_.find(id);
    if (it != ext_resources_.end()) {
      return &it->second;
    } else {
      return nullptr;
    }
  }
  const std::vector<GodotNode>& GetNodes() const { return nodes_; }

 private:
  std::map<std::string, GodotExtResource> ext_resources_;
  std::vector<GodotNode> nodes_;
};

GodotScene ReadGodotSceneFromFile(const std::string& path);

}  // namespace com::fourisland::lingo2_archipelago

#endif /* TOOLS_UTIL_TSCN_H_ */
ss="n">HumanDoor> definitions; bool has_id = false; std::vector<HumanConnection> connections_referenced_by; std::vector<DoorIdentifier> doors_referenced_by; std::vector<PanelIdentifier> panels_referenced_by; std::vector<PaintingIdentifier> paintings_referenced_by; std::vector<PortIdentifier> ports_referenced_by; std::vector<std::string> progressives_referenced_by; std::vector<std::string> door_groups_referenced_by; MalformedIdentifiers malformed_identifiers; }; struct PortInfo { std::vector<HumanPort> definitions; std::vector<HumanConnection> connections_referenced_by; std::vector<HumanConnection> target_connections_referenced_by; std::vector<std::string> map_worldport_entrances; }; struct PaintingInfo { std::vector<HumanPainting> definitions; std::vector<HumanConnection> connections_referenced_by; std::vector<HumanConnection> target_connections_referenced_by; std::vector<DoorIdentifier> doors_referenced_by; }; struct ProxyInfo { std::vector<Proxy> definitions; std::vector<HumanConnection> connections_referenced_by; std::vector<DoorIdentifier> doors_referenced_by; }; struct PanelInfo { std::vector<HumanPanel> definitions; bool has_id = false; std::string map_area_name; std::vector<HumanConnection> connections_referenced_by; std::vector<HumanConnection> target_connections_referenced_by; std::vector<DoorIdentifier> doors_referenced_by; std::map<std::string, ProxyInfo> proxies; }; struct KeyholderInfo { std::vector<HumanKeyholder> definitions; bool has_id = false; std::vector<DoorIdentifier> doors_referenced_by; }; using LetterIdentifier = std::tuple<char, bool>; struct LetterInfo { std::vector<RoomIdentifier> defined_in; bool has_id = false; }; struct EndingInfo { std::vector<RoomIdentifier> defined_in; bool has_id = false; std::vector<DoorIdentifier> doors_referenced_by; }; struct PanelNameInfo { std::vector<PanelIdentifier> panels_used_by; }; struct ProgressiveInfo { std::vector<HumanProgressive> definitions; bool has_id = false; std::vector<DoorIdentifier> malformed_doors; }; struct DoorGroupInfo { std::vector<HumanDoorGroup> definitions; bool has_id = false; std::vector<DoorIdentifier> malformed_doors; }; struct CollectedInfo { std::map<std::string, MapInfo> maps; std::map<RoomIdentifier, RoomInfo, RoomIdentifierLess> rooms; std::map<DoorIdentifier, DoorInfo, DoorIdentifierLess> doors; std::map<PortIdentifier, PortInfo, PortIdentifierLess> ports; std::map<PaintingIdentifier, PaintingInfo, PaintingIdentifierLess> paintings; std::map<PanelIdentifier, PanelInfo, PanelIdentifierLess> panels; std::map<KeyholderIdentifier, KeyholderInfo, KeyholderIdentifierLess> keyholders; std::map<LetterIdentifier, LetterInfo> letters; std::map<std::string, EndingInfo> endings; std::map<std::string, PanelNameInfo> panel_names; std::map<std::string, ProgressiveInfo> progressives; std::map<std::string, DoorGroupInfo> door_groups; }; } // namespace com::fourisland::lingo2_archipelago #endif /* TOOLS_VALIDATOR_STRUCTS_H_ */