#ifndef TOOLS_DATAPACKER_CONTAINER_H_
#define TOOLS_DATAPACKER_CONTAINER_H_
#include <cstdint>
#include <map>
#include <optional>
#include <string>
#include "proto/data.pb.h"
namespace com::fourisland::lingo2_archipelago {
class Container {
public:
uint64_t FindOrAddMap(std::string map_name);
uint64_t FindOrAddRoom(std::optional<std::string> map_name,
std::string room_name,
std::optional<std::string> map_fallback);
uint64_t FindOrAddPainting(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string painting_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback);
uint64_t FindOrAddPort(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string port_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback);
uint64_t FindOrAddPanel(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string panel_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback);
uint64_t FindOrAddDoor(std::optional<std::string> map_name,
std::string door_name,
std::optional<std::string> map_fallback);
void AddConnection(const Connection& connection);
AllObjects& all_objects() { return all_objects_; }
private:
AllObjects all_objects_;
std::map<std::string, uint64_t> map_id_by_name_;
std::map<std::string, std::map<std::string, uint64_t>>
room_id_by_map_room_names_;
std::map<std::string, std::map<std::string, std::map<std::string, uint64_t>>>
painting_id_by_map_room_painting_names_;
std::map<std::string, std::map<std::string, std::map<std::string, uint64_t>>>
port_id_by_map_room_port_names_;
std::map<std::string, std::map<std::string, std::map<std::string, uint64_t>>>
panel_id_by_map_room_panel_names_;
std::map<std::string, std::map<std::string, uint64_t>>
door_id_by_map_door_names_;
};
} // namespace com::fourisland::lingo2_archipelago
#endif /* TOOLS_DATAPACKER_CONTAINER_H_ */