from collections.abc import Callable
from typing import TYPE_CHECKING
from BaseClasses import CollectionState
from .player_logic import AccessRequirements
if TYPE_CHECKING:
from . import Lingo2World
def lingo2_can_satisfy_requirements(state: CollectionState, reqs: AccessRequirements, world: "Lingo2World") -> bool:
if not all(state.has(item, world.player) for item in reqs.items):
return False
if not all(state.has(item, world.player, amount) for item, amount in reqs.progressives.items()):
return False
if not all(state.can_reach_region(region_name, world.player) for region_name in reqs.rooms):
return False
# TODO: symbols
for letter_key, letter_level in reqs.letters.items():
if not state.has(letter_key, world.player, letter_level):
return False
if reqs.cyans:
if not any(state.has(letter, world.player, amount)
for letter, amount in world.player_logic.double_letter_amount.items()):
return False
if len(reqs.or_logic) > 0:
if not all(any(lingo2_can_satisfy_requirements(state, sub_reqs, world) for sub_reqs in subjunction)
#include "container.h"
#include <iostream>
#include "util/naming.h"
namespace com::fourisland::lingo2_archipelago {
uint64_t Container::FindOrAddMap(std::string map_name) {
auto it = map_id_by_name_.find(map_name);
if (it == map_id_by_name_.end()) {
uint64_t new_id = all_objects_.maps_size();
Map* map = all_objects_.add_maps();
map->set_id(new_id);
map->set_name(map_name);
map_id_by_name_[map_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddRoom(std::optional<std::string> map_name,
std::string room_name,
std::optional<std::string> map_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << room_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
auto& map_container = room_id_by_map_room_names_[*map_name];
auto it = map_container.find(room_name);
if (it == map_container.end()) {
uint64_t new_id = all_objects_.rooms_size();
Room* room = all_objects_.add_rooms();
room->set_id(new_id);
room->set_map_id(FindOrAddMap(*map_name));
room->set_name(room_name);
map_container[room_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddPainting(
std::optional<std::string> map_name, std::optional<std::string> room_name,
std::string painting_name, std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << painting_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
if (!room_name) {
if (!room_fallback) {
std::cout << "No room name provided for " << painting_name << std::endl;
room_name = "global";
} else {
room_name = room_fallback;
}
}
auto& room_container =
painting_id_by_map_room_painting_names_[*map_name][*room_name];
auto it = room_container.find(painting_name);
if (it == room_container.end()) {
uint64_t new_id = all_objects_.paintings_size();
PaintingData* painting = all_objects_.add_paintings();
painting->set_id(new_id);
painting->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
painting->set_name(painting_name);
room_container[painting_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddPort(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string port_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << port_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
if (!room_name) {
if (!room_fallback) {
std::cout << "No room name provided for " << port_name << std::endl;
room_name = "global";
} else {
room_name = room_fallback;
}
}
auto& room_container = port_id_by_map_room_port_names_[*map_name][*room_name];
auto it = room_container.find(port_name);
if (it == room_container.end()) {
uint64_t new_id = all_objects_.ports_size();
Port* port = all_objects_.add_ports();
port->set_id(new_id);
port->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
port->set_name(port_name);
room_container[port_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddPanel(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string panel_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << panel_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
if (!room_name) {
if (!room_fallback) {
std::cout << "No room name provided for " << panel_name << std::endl;
room_name = "global";
} else {
room_name = room_fallback;
}
}
auto& room_container =
panel_id_by_map_room_panel_names_[*map_name][*room_name];
auto it = room_container.find(panel_name);
if (it == room_container.end()) {
uint64_t new_id = all_objects_.panels_size();
PanelData* panel = all_objects_.add_panels();
panel->set_id(new_id);
panel->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
panel->set_name(panel_name);
room_container[panel_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddLetter(std::string key, bool level2) {
std::string letter_name = GetLetterName(key, level2);
auto it = letter_id_by_name_.find(letter_name);
if (it == letter_id_by_name_.end()) {
uint64_t new_id = all_objects_.letters_size();
Letter* letter = all_objects_.add_letters();
letter->set_id(new_id);
letter->set_key(key);
if (level2) {
letter->set_level2(level2);
}
letter_id_by_name_[letter_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindLetterByName(std::string letter_name) {
auto it = letter_id_by_name_.find(letter_name);
if (it == letter_id_by_name_.end()) {
std::cout << "Could not find letter by name: " << letter_name << std::endl;
exit(2);
} else {
return it->second;
}
}
uint64_t Container::FindOrAddEnding(std::string ending_name) {
auto it = ending_id_by_name_.find(ending_name);
if (it == ending_id_by_name_.end()) {
uint64_t new_id = all_objects_.endings_size();
Ending* ending = all_objects_.add_endings();
ending->set_id(new_id);
ending->set_name(ending_name);
ending_id_by_name_[ending_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddMastery(std::optional<std::string> map_name,
std::optional<std::string> room_name,
std::string mastery_name,
std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << mastery_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
if (!room_name) {
if (!room_fallback) {
std::cout << "No room name provided for " << mastery_name << std::endl;
room_name = "global";
} else {
room_name = room_fallback;
}
}
auto& room_container =
mastery_id_by_map_room_mastery_names_[*map_name][*room_name];
auto it = room_container.find(mastery_name);
if (it == room_container.end()) {
uint64_t new_id = all_objects_.masteries_size();
Mastery* mastery = all_objects_.add_masteries();
mastery->set_id(new_id);
mastery->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
mastery->set_name(mastery_name);
room_container[mastery_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddKeyholder(
std::optional<std::string> map_name, std::optional<std::string> room_name,
std::string keyholder_name, std::optional<std::string> map_fallback,
std::optional<std::string> room_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << keyholder_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
if (!room_name) {
if (!room_fallback) {
std::cout << "No room name provided for " << keyholder_name << std::endl;
room_name = "global";
} else {
room_name = room_fallback;
}
}
auto& room_container =
keyholder_id_by_map_room_keyholder_names_[*map_name][*room_name];
auto it = room_container.find(keyholder_name);
if (it == room_container.end()) {
uint64_t new_id = all_objects_.keyholders_size();
KeyholderData* keyholder = all_objects_.add_keyholders();
keyholder->set_id(new_id);
keyholder->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
keyholder->set_name(keyholder_name);
room_container[keyholder_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddDoor(std::optional<std::string> map_name,
std::string door_name,
std::optional<std::string> map_fallback) {
if (!map_name) {
if (!map_fallback) {
std::cout << "No map name provided for " << door_name << std::endl;
map_name = "global";
} else {
map_name = map_fallback;
}
}
auto& map_container = door_id_by_map_door_names_[*map_name];
auto it = map_container.find(door_name);
if (it == map_container.end()) {
uint64_t new_id = all_objects_.doors_size();
Door* door = all_objects_.add_doors();
door->set_id(new_id);
door->set_map_id(FindOrAddMap(*map_name));
door->set_name(door_name);
map_container[door_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddProgressive(std::string prog_name) {
auto it = progressive_id_by_name_.find(prog_name);
if (it == progressive_id_by_name_.end()) {
uint64_t new_id = all_objects_.progressives_size();
Progressive* progressive = all_objects_.add_progressives();
progressive->set_id(new_id);
progressive->set_name(prog_name);
progressive_id_by_name_[prog_name] = new_id;
return new_id;
} else {
return it->second;
}
}
uint64_t Container::FindOrAddDoorGroup(std::string group_name) {
auto it = door_group_id_by_name_.find(group_name);
if (it == door_group_id_by_name_.end()) {
uint64_t new_id = all_objects_.door_groups_size();
DoorGroup* door_group = all_objects_.add_door_groups();
door_group->set_id(new_id);
door_group->set_name(group_name);
door_group_id_by_name_[group_name] = new_id;
return new_id;
} else {
return it->second;
}
}
void Container::AddConnection(const Connection& connection) {
*all_objects_.add_connections() = connection;
}
} // namespace com::fourisland::lingo2_archipelago