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path: root/data/maps/the_unyielding/rooms/South Left Painting.txtpb
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name: "South Left Painting"
paintings {
  name: "AYE"
  path: "Components/Paintings/aye"
}
quot; level2: true path: "Components/Collectables/collectable" } paintings { name: "RAINBOW" # The validator is wrong about this node not existing, because it's in a # sub-scene. path: "Components/Doors/Rainbow2/Hinge/rainbow" enter_only: true }