name: "X2 Room" letters { key: "x" level2: true path: "Components/Collectables/collectable" } paintings { name: "PARTHENON" path: "Components/Paintings/parthenon" orientation: "west" # Probably shouldn't let this be an exit because then what's the point of the # rest of the map. enter_only: true } lding/rooms/Jay Painting.txtpb?h=loc-refactor' type='application/atom+xml'/>
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path: root/data/maps/the_unyielding/rooms/Jay Painting.txtpb
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name: "Jay Painting"
paintings {
  name: "JAY2"
  path: "Components/Paintings/jay2"
}