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name: "Gray Alcove"
panels {
  name: "GRAVELY"
  path: "Panels/Door Openers/gray_2"
  clue: "gravely"
  answer: "gray"
  symbols: SPARKLES
}
led connections, the door # here should be paired with the door on the other end (which is vanilla) even # if control center color doors are shuffled. But when connections are shuffled # maybe this should be shuffled separately? I might also want to find a way to # register when there's a door immediately outside of a connection so that when # two connections behind doors are shuffled together, their doors can be paired. ports { name: "ENTRY" path: "Components/Warps/Worldports/worldport10" }