name: "Main Area"
panels {
name: "COLOR"
path: "Panels/Room_1/panel_1"
clue: "color"
answer: "brown"
symbols: EXAMPLE
}
panels {
name: "DAMAGE (1)"
path: "Panels/Room_1/panel_2"
clue: "damage"
answer: "dent"
symbols: PYRAMID
}
panels {
name: "DAMAGE (2)"
path: "Panels/Room_1/panel_3"
clue: "damage"
answer: "ruin"
symbols: PYRAMID
}
panels {
name: "MEAL (1)"
path: "Panels/Room_1/panel_4"
clue: "meal"
answer: "snack"
symbols: PYRAMID
}
panels {
name: "MEAL (2)"
path: "Panels/Room_1/panel_5"
clue: "meal"
answer: "feast"
symbols: PYRAMID
}
panels {
name: "WALK (1)"
path: "Panels/Room_1/panel_6"
clue: "walk"
answer: "run"
symbols: PYRAMID
}
panels {
name: "WALK (2)"
path: "Panels/Room_1/panel_7"
clue: "walk"
answer: "sprint"
symbols: PYRAMID
}
panels {
name: "REST"
path: "Panels/Room_1/panel_8"
clue: "rest"
answer: "lounge"
symbols: PYRAMID
}
panels {
name: "SLEEP"
path: "Panels/Room_1/panel_9"
clue: "sleep"
answer: "rest"
symbols: PYRAMID
}
panels {
name: "JUMP (1)"
path: "Panels/Room_1/panel_10"
clue: "jump"
answer: "hop"
symbols: PYRAMID
}
panels {
name: "JUMP (2)"
path: "Panels/Room_1/panel_11"
clue: "jump"
answer: "leap"
symbols: PYRAMID
}
panels {
name: "DRIZZLE"
path: "Panels/Room_1/panel_12"
clue: "drizzle"
answer: "pour"
symbols: PYRAMID
}
panels {
name: "WADE"
path: "Panels/Room_1/panel_13"
clue: "wade"
answer: "dive"
symbols: PYRAMID
}
panels {
name: "GROW (1)"
path: "Panels/Room_1/panel_14"
clue: "grow"
answer: "sprout"
symbols: PYRAMID
}
panels {
name: "GROW (2)"
path: "Panels/Room_1/panel_15"
clue: "grow"
answer: "flourish"
symbols: PYRAMID
}
panels {
name: "GROW (3)"
path: "Panels/Room_1/panel_16"
clue: "grow"
answer: "die"
symbols: SUN
}
panels {
name: "GOOD (1)"
path: "Panels/Room_1/panel_17"
clue: "good"
answer: "bad"
symbols: SUN
}
panels {
name: "GOOD (2)"
path: "Panels/Room_1/panel_18"
clue: "good"
answer: "okay"
symbols: PYRAMID
}
panels {
name: "GOOD (3)"
path: "Panels/Room_1/panel_19"
clue: "good"
answer: "great"
symbols: PYRAMID
}
panels {
name: "HOVER"
path: "Panels/Room_1/panel_20"
clue: "hover"
answer: "fly"
symbols: PYRAMID
}
panels {
name: "HAPPY (1)"
path: "Panels/Room_1/panel_21"
clue: "happy"
answer: "glad"
symbols: PYRAMID
}
panels {
name: "HAPPY (2)"
path: "Panels/Room_1/panel_22"
clue: "happy"
answer: "joyful"
symbols: PYRAMID
}
panels {
name: "HAPPY (3)"
path: "Panels/Room_1/panel_23"
clue: "happy"
answer: "sad"
symbols: SUN
}
panels {
name: "LIGHT (1)"
path: "Panels/Room_1/panel_24"
clue: "light"
answer: "dim"
symbols: PYRAMID
}
panels {
name: "LIGHT (2)"
path: "Panels/Room_1/panel_25"
clue: "light"
answer: "bright"
symbols: PYRAMID
}
panels {
name: "LIGHT (3)"
path: "Panels/Room_1/panel_26"
clue: "light"
answer: "dark"
symbols: SUN
}
panels {
name: "SMALL (1)"
path: "Panels/Room_1/panel_27"
clue: "small"
answer: "big"
symbols: SUN
}
panels {
name: "SMALL (2)"
path: "Panels/Room_1/panel_28"
clue: "small"
answer: "modest"
symbols: PYRAMID
}
panels {
name: "SMALL (3)"
path: "Panels/Room_1/panel_29"
clue: "small"
answer: "tiny"
symbols: PYRAMID
}
panels {
name: "SPRINKLE"
path: "Panels/Room_1/panel_30"
clue: "sprinkle"
answer: "rain"
symbols: PYRAMID
}
ports {
name: "UNKEMPT"
path: "Components/Warps/worldport4"
}
ports {
name: "DIGITAL"
path: "Components/Warps/worldport5"
}
ports {
name: "GREAT"
path: "Components/Warps/worldport2"
}
ports {
name: "DAEDALUS"
path: "Components/Warps/worldport3"
}
paintings {
name: "SEA"
path: "Components/Paintings/sea"
}
paintings {
name: "EYERED"
path: "Components/Paintings/eyeRed"
}
paintings {
name: "WHY_LETTERS"
path: "Components/Paintings/why_letters"
}