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path: root/data/maps/the_three_doors/rooms/First Second Room.txtpb
blob: 1bee8c7b970374c2611d63a086f28a35ab892207 (plain) (blame)
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name: "First Second Room"
panels {
  name: "FIRS"
  path: "Panels/First Second/panel"
  clue: "firs"
  answer: "first"
  symbols: SPARKLES
}
panels {
  name: "INITIAL"
  path: "Panels/First Second/panel2"
  clue: "initial"
  answer: "first"
  symbols: SUN
}
panels {
  name: "MINUTE (1)"
  path: "Panels/First Second/panel3"
  clue: "minute"
  answer: "second"
  symbols: EXAMPLE
}
panels {
  name: "MINUTE (2)"
  path: "Panels/First Second/panel4"
  clue: "minute"
  answer: "second"
  symbols: BOXES
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport"
}
ports {
  name: "TTD"
  path: "Components/Warps/worldport2"
}
e */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
<?xml version="1.0" encoding="ISO-8859-1"?>
<entities>
  <entity id="checkpoint" name="Checkpoint" sprite="res/keyring.png" width="8" height="11" action="save" />
  
  <entity id="movplat" name="Moving Platform" sprite="res/platform4.png" width="32" height="8" action="carry">
    <input id="dir" name="Direction" type="choice">
      <value id="0">Left</value>
      <value id="1">Right</value>
      <value id="2">Up</value>
      <value id="3">Down</value>
    </input>
    <input id="len" name="Length" type="slider" minvalue="0" maxvalue="320" />
    <input id="speed" name="Speed (px/s)" type="slider" minvalue="1" maxvalue="320" />
    <ai chance="1">
      <switch item="dir">
        <case value="0">
          <move direction="left" length-var="len" speed-var="speed" />
          <move direction="right" length-var="len" speed-var="speed" />
        </case>
        <case value="1">
          <move direction="right" length-var="len" speed-var="speed" />
          <move direction="left" length-var="len" speed-var="speed" />
        </case>
        <case value="2">
          <move direction="up" length-var="len" speed-var="speed" />
          <move direction="down" length-var="len" speed-var="speed" />
        </case>
        <case value="3">
          <move direction="down" length-var="len" speed-var="speed" />
          <move direction="up" length-var="len" speed-var="speed" />
        </case>
      </switch>
    </ai>
  </entity>
</entities>