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name: "Paintings Room"
# NOTE: It will be non-trivial to implement the painting pilgrimage in Daedalus,
# so until then, the door to this room will be an item in door shuffle, and will
# automatically be open without door shuffle.
panels {
  name: "PAINTINGS"
  path: "Panels/Room_1/panel_3"
  clue: "paintings"
  answer: "paintings"
}
quot; symbols: SOUND } panels { name: "JARGON" path: "Panels/Ending/panel2" clue: "jargon" answer: "lingo" symbols: SUN } panels { name: "JARGON BLEAT" path: "Panels/Ending/panel3" clue: "" answer: "gloat" symbols: EVAL symbols: LINGO } panels { name: "BRAG" path: "Panels/Ending/panel4" clue: "brag" answer: "gloat" symbols: SUN }