about summary refs log tree commit diff stats
path: root/data/maps/the_tenacious/rooms/Paintings Room.txtpb
blob: f140ef3ac0c7399bf4ba7547aaef2482ddfbc1e4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
name: "Paintings Room"
# NOTE: It will be non-trivial to implement the painting pilgrimage in Daedalus,
# so until then, the door to this room will be an item in door shuffle, and will
# automatically be open without door shuffle.
panels {
  name: "PAINTINGS"
  path: "Panels/Room_1/panel_3"
  clue: "paintings"
  answer: "paintings"
}
ht .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Cyan Room"
panel_display_name: "Cyan Room"
panels {
  name: "LIFE"
  path: "Panels/Brown Room/panel_1"
  clue: "life"
  answer: "death"
  symbols: SUN
}
panels {
  name: "SKIRMISH"
  path: "Panels/Brown Room/panel_2"
  clue: "skirmish"
  answer: "war"
  symbols: PYRAMID
}
panels {
  name: "WORD"
  path: "Panels/Brown Room/panel_3"
  clue: "word"
  answer: "world"
  symbols: SPARKLES
}
panels {
  name: "SUMMER"
  path: "Panels/Brown Room/panel_4"
  clue: "summer"
  answer: "winter"
  symbols: SUN
}
panels {
  name: "ACCLIMATE (1)"
  path: "Panels/Brown Room/panel_5"
  clue: "acclimate"
  answer: "climate"
  symbols: SPARKLES
}
panels {
  name: "ACCLIMATE (2)"
  path: "Panels/Brown Room/panel_6"
  clue: "acclimate"
  answer: "change"
  symbols: SUN
}
panels {
  name: "P+EMIC"
  path: "Panels/Brown Room/panel_7"
  clue: "p+emic"
  answer: "pandemic"
  symbols: QUESTION
}
panels {
  name: "METEOROID"
  path: "Panels/Brown Room/panel_8"
  clue: "meteoroid"
  answer: "meteorite"
  symbols: AGE
}
panels {
  name: "CLEAR"
  path: "Panels/Brown Room/panel_9"
  clue: "clear"
  answer: "nuclear"
  symbols: SPARKLES
}
panels {
  name: "COLD"
  path: "Panels/Brown Room/panel_10"
  clue: "cold"
  answer: "heat"
  symbols: SUN
}
panels {
  name: "WORDWORD"
  path: "Panels/Brown Room/panel_11"
  clue: "wordword"
  answer: "AI"
  symbols: EXAMPLE
}