about summary refs log tree commit diff stats
path: root/data/maps/the_tenacious/rooms/Control Center Entrance.txtpb
blob: 05a3af38e1b1c259e8b85b1de4b1b1fa9f5bd170 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
name: "Control Center Entrance"
panels {
  name: "ZERO"
  path: "Panels/Room_1/panel_5"
  clue: "zero"
  answer: "hero"
  symbols: ZERO
}
ports {
  name: "CC"
  display_name: "Control Center Connector"
  path: "Components/Warps/worldport"
  destination { x: 0 y: 0 z: 10 }
  rotation: 0
}
s="p">().get_root().get_node("scene").get_path_to(self).get_concatenated_names() ) print("node: %s" % node_path) var gamedata = global.get_node("Gamedata") var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) if door_id != null: print("door_id: %d" % door_id) var ap = global.get_node("Archipelago") item_id = ap.get_item_id_for_door(door_id) if item_id != null: self.senders = [] self.senderGroup = [] self.nested = false self.complete_at = 0 self.max_length = 0 self.excludeSenders = [] call_deferred("_readier") super._ready() func _readier(): var ap = global.get_node("Archipelago") if ap.has_item(item_id): handleTriggered()