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path: root/data/maps/the_talented/rooms/Back Room.txtpb
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name: "Back Room"
panels {
  name: "FEAR"
  path: "Panels/Plum Room/panel_1"
  clue: "fear"
  answer: "deer"
  symbols: ZERO
}
panels {
  name: "FLEECE"
  path: "Panels/Plum Room/panel_2"
  clue: "fleece"
  answer: "geese"
  symbols: ZERO
}
panels {
  name: "SHRINE"
  path: "Panels/Plum Room/panel_3"
  clue: "shrine"
  answer: "swine"
  symbols: ZERO
}
panels {
  name: "STRIVES"
  path: "Panels/Plum Room/panel_4"
  clue: "strives"
  answer: "wives"
  symbols: ZERO
}
panels {
  name: "FILED"
  path: "Panels/Plum Room/panel_5"
  clue: "filed"
  answer: "child"
  symbols: ZERO
}
panels {
  name: "RELEVANT"
  path: "Panels/Plum Room/panel_6"
  clue: "relevant"
  answer: "elephant"
  symbols: ZERO
}
panels {
  name: "LONE"
  path: "Panels/Plum Room/panel_7"
  clue: "lone"
  answer: "drone"
  symbols: ZERO
}
ls { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } location_room: "Turn Room" } doors { name: "All Doors" type: EVENT panels { room: "Left Room" name: "HIDE" } panels { room: "Left Room" name: "LEFT" } panels { room: "Left Room" name: "MORE" } panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } panels { room: "Shop Room" name: "LEFT (1)" } panels { room: "Shop Room" name: "LEFT (2)" } panels { room: "Shop Room" name: "EXIT (1)" } panels { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } } doors { name: "All Panels" type: EVENT panels { room: "Left Room" name: "HIDE" } panels { room: "Left Room" name: "LEFT" } panels { room: "Left Room" name: "MORE" } panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } panels { room: "Shop Room" name: "LEFT (1)" } panels { room: "Shop Room" name: "LEFT (2)" } panels { room: "Shop Room" name: "EXIT (1)" } panels { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } panels { room: "All" name: "LEFT (1)" } panels { room: "All" name: "LEFT (2)" } panels { room: "All" name: "EXIT (1)" } panels { room: "All" name: "EXIT (2)" } panels { room: "All" name: "EXIT (3)" } panels { room: "All" name: "MORE (1)" } panels { room: "All" name: "MORE (2)" } panels { room: "All" name: "HIDE" } panels { room: "Left And Turn" name: "HIDE (1)" } panels { room: "Left And Turn" name: "HIDE (2)" } panels { room: "Left And Turn" name: "HIDE (3)" } panels { room: "Left And Turn" name: "LEFT (1)" } panels { room: "Left And Turn" name: "LEFT (2)" } panels { room: "Left And Turn" name: "MORE (1)" } panels { room: "Left And Turn" name: "MORE (2)" } panels { room: "Left And Turn" name: "MORE (3)" } panels { room: "Left And Turn" name: "MORE (4)" } panels { room: "Turn And Shop" name: "LEFT (1)" } panels { room: "Turn And Shop" name: "LEFT (2)" } panels { room: "Turn And Shop" name: "EXIT (1)" } panels { room: "Turn And Shop" name: "EXIT (2)" } panels { room: "Turn And Shop" name: "EXIT (3)" } panels { room: "Turn And Shop" name: "HIDE (1)" } panels { room: "Turn And Shop" name: "HIDE (2)" } panels { room: "Turn And Shop" name: "MORE" } }