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path: root/data/maps/the_talented/doors.txtpb
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doors {
  name: "Black Side Panels"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "DEER (Black)" }
  panels { room: "Main Area" name: "GOOSE (Black)" }
  panels { room: "Main Area" name: "SWINE (Black)" }
  panels { room: "Main Area" name: "WIFE (Black)" }
  panels { room: "Main Area" name: "CHILD (Black)" }
  panels { room: "Main Area" name: "ELEPHANT (Black)" }
  panels { room: "Main Area" name: "ANT (Black)" }
  location_room: "Main Area"
}
doors {
  name: "Brown Side Panels"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "DEER (Brown)" }
  panels { room: "Main Area" name: "GOOSE (Brown)" }
  panels { room: "Main Area" name: "SWINE (Brown)" }
  panels { room: "Main Area" name: "WIFE (Brown)" }
  panels { room: "Main Area" name: "CHILD (Brown)" }
  panels { room: "Main Area" name: "ELEPHANT (Brown)" }
  panels { room: "Main Area" name: "ANT (Brown)" }
  location_room: "Main Area"
}
doors {
  name: "Main Room Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_1"
  panels { room: "Main Area" name: "DEER (Black)" }
  panels { room: "Main Area" name: "GOOSE (Black)" }
  panels { room: "Main Area" name: "SWINE (Black)" }
  panels { room: "Main Area" name: "WIFE (Black)" }
  panels { room: "Main Area" name: "CHILD (Black)" }
  panels { room: "Main Area" name: "ELEPHANT (Black)" }
  panels { room: "Main Area" name: "ANT (Black)" }
  panels { room: "Main Area" name: "DEER (Brown)" }
  panels { room: "Main Area" name: "GOOSE (Brown)" }
  panels { room: "Main Area" name: "SWINE (Brown)" }
  panels { room: "Main Area" name: "WIFE (Brown)" }
  panels { room: "Main Area" name: "CHILD (Brown)" }
  panels { room: "Main Area" name: "ELEPHANT (Brown)" }
  panels { room: "Main Area" name: "ANT (Brown)" }
}
doors {
  name: "Back Room Puzzles"
  type: EVENT
  panels { room: "Back Room" name: "FEAR" }
  panels { room: "Back Room" name: "FLEECE" }
  panels { room: "Back Room" name: "SHRINE" }
  panels { room: "Back Room" name: "STRIVES" }
  panels { room: "Back Room" name: "FILED" }
  panels { room: "Back Room" name: "RELEVANT" }
  panels { room: "Back Room" name: "LONE" }
}
ht .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Main Area"
panels {
  name: "NEW"
  path: "Panels/Room 1/panel_1"
  clue: "new"
  answer: "knew"
  symbols: ZERO
}
panels {
  name: "DOLLARS"
  path: "Panels/Room 1/panel_2"
  clue: "dollars"
  answer: "cents"
  symbols: PYRAMID
}
panels {
  name: "NEW DOLLARS"
  path: "Panels/Room 1/panel_3"
  clue: ""
  answer: "nuisance"
  symbols: ZERO
  symbols: LINGO
}
panels {
  name: "SHINE"
  path: "Panels/Room 1/panel_4"
  clue: "shine"
  answer: "rain"
  symbols: SUN
}
panels {
  name: "CURTSY"
  path: "Panels/Room 1/panel_5"
  clue: "curtsy"
  answer: "bow"
  symbols: SUN
}
panels {
  name: "SHINE CURTSY"
  path: "Panels/Room 1/panel_6"
  clue: ""
  answer: "rainbow"
  symbols: LINGO
}
panels {
  name: "SUN"
  path: "Panels/Room 1/panel_7"
  clue: "sun"
  answer: "star"
  symbols: EXAMPLE
}
panels {
  name: "KOI"
  path: "Panels/Room 1/panel_8"
  clue: "koi"
  answer: "fish"
  symbols: EXAMPLE
}
panels {
  name: "SUN KOI"
  path: "Panels/Room 1/panel_9"
  clue: ""
  answer: "starfish"
  symbols: LINGO
}
panels {
  name: "MOON"
  path: "Panels/Room 1/panel_10"
  clue: "moon"
  answer: "sun"
  symbols: SUN
}
panels {
  name: "POWER"
  path: "Panels/Room 1/panel_11"
  clue: "power"
  answer: "flower"
  symbols: ZERO
}
panels {
  name: "MOON POWER"
  path: "Panels/Room 1/panel_12"
  clue: ""
  answer: "sunflower"
  symbols: LINGO
}
panels {
  name: "FOUR"
  path: "Panels/Room 1/panel_13"
  clue: "four"
  answer: "for"
  symbols: ZERO
}
panels {
  name: "CAUGHT"
  path: "Panels/Room 1/panel_14"
  clue: "caught"
  answer: "got"
  symbols: ZERO
}
panels {
  name: "NET"
  path: "Panels/Room 1/panel_15"
  clue: "net"
  answer: "ten"
}
panels {
  name: "FOUR CAUGHT NET"
  path: "Panels/Room 1/panel_16"
  clue: ""
  answer: "forgotten"
  symbols: LINGO
}
panels {
  name: "OUT"
  path: "Panels/Room 1/panel_17"
  clue: "out"
  answer: "in"
  symbols: SUN
}
panels {
  name: "SEW"
  path: "Panels/Room 1/panel_18"
  clue: "sew"
  answer: "so"
  symbols: ZERO
}
panels {
  name: "NEAR"
  path: "Panels/Room 1/panel_19"
  clue: "near"
  answer: "far"
  symbols: SUN
}
panels {
  name: "OUT SEW NEAR"
  path: "Panels/Room 1/panel_20"
  clue: ""
  answer: "insofar"
  symbols: LINGO
}
panels {
  name: "CHOP"
  path: "Panels/Room 1/panel_21"
  clue: "chop"
  answer: "cop"
  symbols: SPARKLES
}
panels {
  name: "YOU"
  path: "Panels/Room 1/panel_22"
  clue: "you"
  answer: "i"
  symbols: SUN
}
panels {
  name: "PLOT"
  path: "Panels/Room 1/panel_23"
  clue: "plot"
  answer: "lot"
  symbols: SPARKLES
}
panels {
  name: "CHOP YOU PLOT"
  path: "Panels/Room 1/panel_24"
  clue: ""
  answer: "copilot"
  symbols: LINGO
}
panels {
  name: "GREEN"
  path: "Panels/Room 1/panel_25"
  clue: "green"
  answer: "red"
  symbols: SUN
}
panels {
  name: "THINK"
  path: "Panels/Room 1/panel_26"
  clue: "think"
  answer: "act"
  symbols: SUN
}
panels {
  name: "LION"
  path: "Panels/Room 1/panel_27"
  clue: "lion"
  answer: "ion"
  symbols: SPARKLES
}
panels {
  name: "GREEN THINK LION"
  path: "Panels/Room 1/panel_28"
  clue: ""
  answer: "redaction"
  symbols: LINGO
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport"
  orientation: "east"
}