about summary refs log tree commit diff stats
path: root/data/maps/the_symbolic/rooms/Green Room.txtpb
blob: 0cd3054cc343dfff7b9b697603026b8ecb1af4c2 (plain) (blame)
1
2
3
4
5
6
7
8
name: "Green Room"
panels {
  name: "INERT"
  path: "Panels/Prequel/panel_6"
  clue: "inert"
  answer: "insert"
  symbols: SPARKLES
}
a> 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793
























































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                                                    
/*
 * Example Gen3-multiboot payload by slipstream/RoL 2017.
 *
 * This software may be modified and distributed under the terms
 * of the MIT license.  See the LICENSE file for details.
 *
 * saveblocks.h: describes structures used by saveblocks for all of Gen 3
 */

// Most of the structures come from pokeruby, FR/LG changes come from my own research / the firered IDB on pokecommunity

#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
#define TILE_SIZE_4BPP 32

struct Coords16
{
    s16 x;
    s16 y;
};

struct UCoords16
{
    u16 x;
    u16 y;
};

struct SecretBaseRecord
{
    u8 sbr_field_0; // ID?
    u8 sbr_field_1_0:4;
    u8 gender:1;
    u8 sbr_field_1_5:1;
    u8 sbr_field_2[7]; // 0xFF bytes?
    u8 trainerId[4]; // byte 0 is used for determining trainer class
    u16 sbr_field_e;
    u8 sbr_field_10;
    u8 sbr_field_11;
    u8 decorations[16];
    u8 sbr_field_22[16];
    u32 partyPersonality[6];
    u16 partyMoves[6 * 4];
    u16 partySpecies[6];
    u16 partyHeldItems[6];
    u8 partyLevels[6];
    u8 partyEVs[6];
};

typedef void (*TilesetCB)(void);

struct Tileset
{
    u8 isCompressed;
    u8 isSecondary;
    void *tiles;
    void *palettes;
    void *metatiles;
    void *metatileAttributes;
    TilesetCB callback;
};

struct MapData
{
    s32 width;
    s32 height;
    u16 *border;
    u16 *map;
    struct Tileset *primaryTileset;
    struct Tileset *secondaryTileset;
};

struct MapObjectTemplate
{
    /*0x00*/ u8 localId;
    /*0x01*/ u8 graphicsId;
    /*0x02*/ u8 unk2;
    /*0x04*/ s16 x;
    /*0x06*/ s16 y;
    /*0x08*/ u8 elevation;
    /*0x09*/ u8 movementType;
    /*0x0A*/ u8 unkA_0:4;
             u8 unkA_4:4;
    ///*0x0B*/ u8 fillerB[1];
    /*0x0C*/ u16 unkC;
    /*0x0E*/ u16 unkE;
    /*0x10*/ u8 *script;
    /*0x14*/ u16 flagId;
    /*0x16*/ u8 filler_16[2];
};  /*size = 0x18*/

struct WarpEvent
{
    s16 x, y;
    s8 warpId;
    u8 mapGroup;
    u8 mapNum;
    u8 unk7;
};

struct CoordEvent
{
    s16 x, y;
    u8 unk4;
    u8 filler_5;
    u16 trigger;
    u16 index;
    u8 filler_A[0x2];
    u8 *script;
};

struct BgEvent
{
    s16 x, y;
    u8 unk4;
    u8 kind;
    s16 filler_6;
    u8 *script;
};

struct MapEvents
{
    u8 mapObjectCount;
    u8 warpCount;
    u8 coordEventCount;
    u8 bgEventCount;

    struct MapObjectTemplate *mapObjects;
    struct WarpEvent *warps;
    struct CoordEvent *coordEvents;
    struct BgEvent *bgEvents;
};

struct MapConnection
{
    u8 direction;
    u32 offset;
    u8 mapGroup;
    u8 mapNum;
};

struct MapConnections
{
    s32 count;
    struct MapConnection *connections;
};

struct MapHeader
{
    struct MapData *mapData;
    struct MapEvents *events;
    u8 *mapScripts;
    struct MapConnections *connections;
    u16 music;
    u16 mapDataId;
    u8 name;
    u8 cave;
    u8 weather;
    /* 0x17 */ u8 mapType;
    u8 filler_18;
    u8 escapeRope;
    u8 flags;
    u8 battleType;
};

struct MapObject
{
    /*0x00*/ u32 active:1;
             u32 mapobj_bit_1:1;
             u32 mapobj_bit_2:1;
             u32 mapobj_bit_3:1;
             u32 mapobj_bit_4:1;
             u32 mapobj_bit_5:1;
             u32 mapobj_bit_6:1;
             u32 mapobj_bit_7:1;
    /*0x01*/ u32 mapobj_bit_8:1;
             u32 mapobj_bit_9:1;
             u32 mapobj_bit_10:1;
             u32 mapobj_bit_11:1;
             u32 mapobj_bit_12:1;
             u32 mapobj_bit_13:1;
             u32 mapobj_bit_14:1;
             u32 mapobj_bit_15:1;
    /*0x02*/ u32 mapobj_bit_16:1;
             u32 mapobj_bit_17:1;
             u32 mapobj_bit_18:1;
             u32 mapobj_bit_19:1;
             u32 mapobj_bit_20:1;
             u32 mapobj_bit_21:1;
             u32 mapobj_bit_22:1;
             u32 mapobj_bit_23:1;
    /*0x03*/ u32 mapobj_bit_24:1;
             u32 mapobj_bit_25:1;
             u32 mapobj_bit_26:1;
             u32 mapobj_bit_27:1;
             u32 mapobj_bit_28:1;
             u32 mapobj_bit_29:1;
             u32 mapobj_bit_30:1;
             u32 mapobj_bit_31:1;
    /*0x04*/ u8 spriteId;
    /*0x05*/ u8 graphicsId;
    /*0x06*/ u8 animPattern;
    /*0x07*/ u8 trainerType;
    /*0x08*/ u8 localId;
    /*0x09*/ u8 mapNum;
    /*0x0A*/ u8 mapGroup;
    /*0x0B*/ u8 mapobj_unk_0B_0:4;
             u8 elevation:4;
    /*0x0C*/ struct Coords16 coords1;
    /*0x10*/ struct Coords16 coords2;
    /*0x14*/ struct Coords16 coords3;
    /*0x18*/ u8 mapobj_unk_18:4;  //current direction?
    /*0x18*/ u8 placeholder18:4;
    /*0x19*/ u8 mapobj_unk_19;
    /*0x1A*/ u8 mapobj_unk_1A;
    /*0x1B*/ u8 mapobj_unk_1B;
    /*0x1C*/ u8 mapobj_unk_1C;
    /*0x1D*/ u8 trainerRange_berryTreeId;
    /*0x1E*/ u8 mapobj_unk_1E;
    /*0x1F*/ u8 mapobj_unk_1F;
    /*0x20*/ u8 mapobj_unk_20;
    /*0x21*/ u8 mapobj_unk_21;
    /*0x22*/ u8 animId;
    /*size = 0x24*/
};

struct Berry
{
    const u8 name[7];
    u8 firmness;
    u16 size;
    u8 maxYield;
    u8 minYield;
    const u8 *description1;
    const u8 *description2;
    u8 stageDuration;
    u8 spicy;
    u8 dry;
    u8 sweet;
    u8 bitter;
    u8 sour;
    u8 smoothness;
};

struct EnigmaBerry
{
    struct Berry berry;
    u8 pic[(6 * 6) * TILE_SIZE_4BPP];
    u16 palette[16];
    u8 description1[45];
    u8 description2[45];
    u8 itemEffect[18];
    u8 holdEffect;
    u8 holdEffectParam;
    u32 checksum;
};

struct BattleEnigmaBerry
{
    u8 name[7];
    u8 holdEffect;
    u8 itemEffect[18];
    u8 holdEffectParam;
};

struct EnigmaBerryFRLGE {
	struct Berry berry; // 0x00
	u8 itemEffect[18]; // 0x1C
	u8 holdEffect; // 0x2E
	u8 holdEffectParam; // 0x2F
	u32 checksum; // 0x30
};

struct __attribute__((aligned(4))) BerryTree
{
    u8 berry;
    u8 stage:7;
    u8 growthSparkle:1;
    u16 secondsUntilNextStage;
    u8 berryYield;
    u8 regrowthCount:4;
    u8 watered1:1;
    u8 watered2:1;
    u8 watered3:1;
    u8 watered4:1;
};

struct PokemonSubstruct0
{
    u16 species;
    u16 heldItem;
    u32 experience;
    u8 ppBonuses;
    u8 friendship;
};

struct PokemonSubstruct1
{
    u16 moves[4];
    u8 pp[4];
};

struct PokemonSubstruct2
{
    u8 hpEV;
    u8 attackEV;
    u8 defenseEV;
    u8 speedEV;
    u8 spAttackEV;
    u8 spDefenseEV;
    u8 cool;
    u8 beauty;
    u8 cute;
    u8 smart;
    u8 tough;
    u8 sheen;
};

struct PokemonSubstruct3
{
 /* 0x00 */ u8 pokerus;
 /* 0x01 */ u8 metLocation;

 /* 0x02 */ u16 metLevel:7;
 /* 0x02 */ u16 metGame:4;
 /* 0x03 */ u16 pokeball:4;
 /* 0x03 */ u16 otGender:1;

 /* 0x04 */ u32 hpIV:5;
 /* 0x04 */ u32 attackIV:5;
 /* 0x05 */ u32 defenseIV:5;
 /* 0x05 */ u32 speedIV:5;
 /* 0x05 */ u32 spAttackIV:5;
 /* 0x06 */ u32 spDefenseIV:5;
 /* 0x07 */ u32 isEgg:1;
 /* 0x07 */ u32 altAbility:1;

 /* 0x08 */ u32 coolRibbon:3;
 /* 0x08 */ u32 beautyRibbon:3;
 /* 0x08 */ u32 cuteRibbon:3;
 /* 0x09 */ u32 smartRibbon:3;
 /* 0x09 */ u32 toughRibbon:3;
 /* 0x09 */ u32 championRibbon:1;
 /* 0x0A */ u32 winningRibbon:1;
 /* 0x0A */ u32 victoryRibbon:1;
 /* 0x0A */ u32 artistRibbon:1;
 /* 0x0A */ u32 effortRibbon:1;
 /* 0x0A */ u32 giftRibbon1:1;
 /* 0x0A */ u32 giftRibbon2:1;
 /* 0x0A */ u32 giftRibbon3:1;
 /* 0x0A */ u32 giftRibbon4:1;
 /* 0x0B */ u32 giftRibbon5:1;
 /* 0x0B */ u32 giftRibbon6:1;
 /* 0x0B */ u32 giftRibbon7:1;
 /* 0x0B */ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
};

union PokemonSubstruct
{
    struct PokemonSubstruct0 type0;
    struct PokemonSubstruct1 type1;
    struct PokemonSubstruct2 type2;
    struct PokemonSubstruct3 type3;
    u16 raw[6];
};

struct BoxPokemon
{
    u32 personality;
    u32 otId;
    u8 nickname[POKEMON_NAME_LENGTH];
    u8 language;
    u8 isBadEgg:1;
    u8 hasSpecies:1;
    u8 isEgg:1;
    u8 unused:5;
    u8 otName[OT_NAME_LENGTH];
    u8 markings;
    u16 checksum;
    u16 unknown;

    union
    {
        u32 raw[12];
        union PokemonSubstruct substructs[4];
    } secure;
};

struct Pokemon
{
    struct BoxPokemon box;
    u32 status;
    u8 level;
    u8 pokerus;
    u16 hp;
    u16 maxHP;
    u16 attack;
    u16 defense;
    u16 speed;
    u16 spAttack;
    u16 spDefense;
};

struct UnknownPokemonStruct
{
    u16 species;
    u16 heldItem;
    u16 moves[4];
    u8 level;
    u8 ppBonuses;
    u8 hpEV;
    u8 attackEV;
    u8 defenseEV;
    u8 speedEV;
    u8 spAttackEV;
    u8 spDefenseEV;
    u32 otId;
    u32 hpIV:5;
    u32 attackIV:5;
    u32 defenseIV:5;
    u32 speedIV:5;
    u32 spAttackIV:5;
    u32 spDefenseIV:5;
    u32 gap:1;
    u32 altAbility:1;
    u32 personality;
    u8 nickname[POKEMON_NAME_LENGTH + 1];
    u8 friendship;
};

struct BattlePokemon
{
 /* 0x00 */ u16 species;
 /* 0x02 */ u16 attack;
 /* 0x04 */ u16 defense;
 /* 0x06 */ u16 speed;
 /* 0x08 */ u16 spAttack;
 /* 0x0A */ u16 spDefense;
 /* 0x0C */ u16 moves[4];
 /* 0x14 */ u32 hpIV:5;
 /* 0x14 */ u32 attackIV:5;
 /* 0x15 */ u32 defenseIV:5;
 /* 0x15 */ u32 speedIV:5;
 /* 0x16 */ u32 spAttackIV:5;
 /* 0x17 */ u32 spDefenseIV:5;
 /* 0x17 */ u32 isEgg:1;
 /* 0x17 */ u32 altAbility:1;
 /* 0x18 */ s8 statStages[8];
 /* 0x20 */ u8 ability;
 /* 0x21 */ u8 type1;
 /* 0x22 */ u8 type2;
 /* 0x23 */ u8 unknown;
 /* 0x24 */ u8 pp[4];
 /* 0x28 */ u16 hp;
 /* 0x2A */ u8 level;
 /* 0x2B */ u8 friendship;
 /* 0x2C */ u16 maxHP;
 /* 0x2E */ u16 item;
 /* 0x30 */ u8 nickname[POKEMON_NAME_LENGTH + 1];
 /* 0x3B */ u8 ppBonuses;
 /* 0x3C */ u8 otName[8];
 /* 0x44 */ u32 experience;
 /* 0x48 */ u32 personality;
 /* 0x4C */ u32 status1;
 /* 0x50 */ u32 status2;
 /* 0x54 */ u32 otId;
};

struct BaseStats
{
 /* 0x00 */ u8 baseHP;
 /* 0x01 */ u8 baseAttack;
 /* 0x02 */ u8 baseDefense;
 /* 0x03 */ u8 baseSpeed;
 /* 0x04 */ u8 baseSpAttack;
 /* 0x05 */ u8 baseSpDefense;
 /* 0x06 */ u8 type1;
 /* 0x07 */ u8 type2;
 /* 0x08 */ u8 catchRate;
 /* 0x09 */ u8 expYield;
 /* 0x0A */ u16 evYield_HP:2;
 /* 0x0A */ u16 evYield_Attack:2;
 /* 0x0A */ u16 evYield_Defense:2;
 /* 0x0A */ u16 evYield_Speed:2;
 /* 0x0B */ u16 evYield_SpAttack:2;
 /* 0x0B */ u16 evYield_SpDefense:2;
 /* 0x0C */ u16 item1;
 /* 0x0E */ u16 item2;
 /* 0x10 */ u8 genderRatio;
 /* 0x11 */ u8 eggCycles;
 /* 0x12 */ u8 friendship;
 /* 0x13 */ u8 growthRate;
 /* 0x14 */ u8 eggGroup1;
 /* 0x15 */ u8 eggGroup2;
 /* 0x16 */ u8 ability1;
 /* 0x17 */ u8 ability2;
 /* 0x18 */ u8 safariZoneFleeRate;
 /* 0x19 */ u8 bodyColor;
};

struct BattleMove
{
    u8 effect;
    u8 power;
    u8 type;
    u8 accuracy;
    u8 pp;
    u8 secondaryEffectChance;
    u8 target;
    u8 priority;
    u32 flags;
};

struct PokemonStorage
{
 /* 0x00 */ u8 currentBox;
 /* 0x01 */ struct BoxPokemon boxes[14][30];
    u8 boxNames[14][9];
    u8 boxBackground[14];
};

struct WarpData
{
    s8 mapGroup;
    s8 mapNum;
    s8 warpId;
    s16 x, y;
};

struct ItemSlot
{
    u16 itemId;
    u16 quantity;
};

struct __attribute__((aligned(2))) Pokeblock
{
    u8 color;
    u8 spicy;
    u8 dry;
    u8 sweet;
    u8 bitter;
    u8 sour;
    u8 feel;
};

struct Roamer
{
    /*0x00*/ u32 ivs;
    /*0x04*/ u32 personality;
    /*0x08*/ u16 species;
    /*0x0A*/ u16 hp;
    /*0x0C*/ u8 level;
    /*0x0D*/ u8 status;
    /*0x0E*/ u8 cool;
    /*0x0F*/ u8 beauty;
    /*0x10*/ u8 cute;
    /*0x11*/ u8 smart;
    /*0x12*/ u8 tough;
    /*0x13*/ u8 active;
};

struct RamScriptData
{
    u8 magic;
    u8 mapGroup;
    u8 mapNum;
    u8 objectId;
    u8 script[995];
} __attribute__((aligned(1),packed));

struct RamScript
{
    u32 checksum;
    struct RamScriptData data;
} __attribute__((aligned(1),packed));

struct SB1_2EFC_Struct
{
    u8 unknown[0x20];
};

struct EasyChatPair
{
    u16 unk0_0:7;
    u16 unk0_7:7;
    u16 unk1_6:1;
    u16 unk2;
    u16 words[2];
}; /*size = 0x8*/

struct TVShowCommon {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
};

struct TVShowFanClubLetter {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
    /*0x02*/ u16 species;
    u8 pad04[12];
    /*0x10*/ u8 playerName[8];
    /*0x18*/ u8 var18;
};

struct TVShowRecentHappenings {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
    /*0x02*/ u16 var02;
    u8 pad04[12];
    /*0x10*/ u8 var10[8];
    /*0x18*/ u8 var18;
    u8 pad19[10];
};

struct TVShowFanclubOpinions {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
    /*0x02*/ u16 var02;
    /*0x04*/ u8 var04A:4;
    u8 var04B:4;
    /*0x04*/ u8 var05[8];
    /*0x0D*/ u8 var0D;
    /*0x0E*/ u8 var0E;
    /*0x0F*/ u8 var0F;
    /*0x10*/ u8 var10[8];
};

struct TVShowNameRaterShow {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
    /*0x02*/ u16 species;
    /*0x04*/ u8 pokemonName[11];
    /*0x0F*/ u8 trainerName[11];
    /*0x1A*/ u8 random;
    /*0x1B*/ u8 random2;
    /*0x1C*/ u16 var1C;
    /*0x1E*/ u8 language;
    /*0x1F*/ u8 var1F;
};

struct TVShowMassOutbreak {
    /*0x00*/ u8 var00;
    /*0x01*/ u8 var01;
    /*0x02*/ u8 var02;
    /*0x03*/ u8 var03;
    /*0x04*/ u16 moves[4];
    /*0x0C*/ u16 species;
    /*0x0E*/ u16 var0E;
    /*0x10*/ u8 locationMapNum;
    /*0x11*/ u8 locationMapGroup;
    /*0x12*/ u8 var12;
    /*0x13*/ u8 probability;
    /*0x14*/ u8 level;
    /*0x15*/ u8 var15;
    /*0x16*/ u16 var16;
    /*0x18*/ u8 var18;
    u8 pad19[11];
};

typedef union TVShow {
    struct TVShowCommon common;
    struct TVShowFanClubLetter fanclubLetter;
    struct TVShowRecentHappenings recentHappenings;
    struct TVShowFanclubOpinions fanclubOpinions;
    struct TVShowNameRaterShow nameRaterShow;
    struct TVShowMassOutbreak massOutbreak;
} TVShow;

struct __attribute__((aligned(4))) MailStruct
{
    /*0x00*/ u16 words[9];
    /*0x12*/ u8 playerName[8];
    /*0x1A*/ u8 trainerId[4];
    /*0x1E*/ u16 species;
    /*0x20*/ u16 itemId;
};

struct UnkMauvilleOldManStruct
{
    u8 unk_2D94;
    u8 unk_2D95;
    /*0x2D96*/ u16 mauvilleOldMan_ecArray[6];
    /*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6];
    /*0x2DAE*/ u8 playerName[8];
    /*0x2DB6*/ u8 filler_2DB6[0x3];
    /*0x2DB9*/ u8 playerTrainerId[4];
    u8 unk_2DBD;
	/* size = 0x2C */
};

struct UnkMauvilleOldManStruct2
{
	u8 filler0;
	u8 unk1;
	u8 unk2;
	u16 mauvilleOldMan_ecArray[10];
	u16 mauvilleOldMan_ecArray2[6];
    u8 fillerF[0x2];
	/* size = 0x2C */
};

typedef union OldMan {
	struct UnkMauvilleOldManStruct oldMan1;
	struct UnkMauvilleOldManStruct2 oldMan2;
} OldMan;

struct QuestStoryNPC {
	u16 bitfield;
	u8 direction;
	u8 height;
	u8 type_id;
	u8 running_behaviour_or_picture_id;
	u8 is_trainer;
	u8 local_id;
	u8 local_mapnumber;
	u8 local_mapbank;
	u16 x;
	u16 y;
	u8 sight_distance;
	u8 role_from;
	u8 unknown_decrement_on_step;
	u8 unk_11;
	u16 padding_12;
};

struct QuestStory {
	u8 active;
	u8 bank;
	u8 map;
	u8 warpId;
	u16 x;
	u16 y;
	struct QuestStoryNPC npc[0x10];
	u8 unk_148[0x51f];
};

struct NPCState {
	u8 bitfield;
	u8 obj_anim_and_vis_control;
	u8 unk_2;
	u8 unk_3;
	u8 oamid;
	u8 type_id;
	u8 running_behaviour_or_picture_id;
	u8 is_trainer;
	u8 local_id;
	u8 local_mapnumber;
	u8 local_mapbank;
	u8 height;
	struct Coords16 stay_around;
	struct Coords16 to;
	struct Coords16 from;
	u8 direction;
	u8 movement_area;
	u8 objid_surfing;
	u8 objid_1B;
	u8 idx_movement_behaviour;
	u8 sight_distance;
	u8 role_to;
	u8 role_from;
	u8 unk_20;
	u8 unknown_decrement_on_step;
	u8 unk_22;
	u8 unk_23;
};

struct DaycarePokemon {
	struct BoxPokemon pokemon;
	u8 unk_50[56];
	u32 steps;
};


struct Time
{
    /*0x00*/ s16 days;
    /*0x02*/ s8 hours;
    /*0x03*/ s8 minutes;
    /*0x04*/ s8 seconds;
};

struct Pokedex
{
    /*0x00*/ u8 order;
    /*0x01*/ u8 unknown1;
    /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
    /*0x03*/ u8 unknown2;
    /*0x04*/ u32 unownPersonality; // set when you first see Unown
    /*0x08*/ u32 spindaPersonality; // set when you first see Spinda
    /*0x0C*/ u32 unknown3;
    /*0x10*/ u8 owned[52];
    /*0x44*/ u8 seen[52];
};