doors {
name: "White Door"
type: STANDARD
receivers: "Components/Doors/Door18"
panels { room: "White Room" name: "WRITE" }
location_room: "White Room"
}
doors {
name: "Black Door"
type: STANDARD
receivers: "Components/Doors/Door19"
panels { room: "Black Room" name: "HERE" }
location_room: "Black Room"
}
doors {
name: "Red Door"
type: STANDARD
receivers: "Components/Doors/Door20"
panels { room: "Red Room" name: "SYNONYM" }
location_room: "Red Room"
}
doors {
name: "Blue Door"
type: STANDARD
receivers: "Components/Doors/Door21"
panels { room: "Blue Room" name: "DEPLETE" }
location_room: "Blue Room"
}
doors {
name: "Green Door"
type: STANDARD
receivers: "Components/Doors/Door22"
panels { room: "Green Room" name: "INERT" }
location_room: "Green Room"
}
doors {
name: "Yellow Door"
type: STANDARD
receivers: "Components/Doors/Door23"
panels { room: "Yellow Room" name: "WHOLE" }
location_room: "Yellow Room"
}
doors {
name: "Purple Door"
type: STANDARD
receivers: "Components/Doors/Door24"
panels { room: "Purple Room" name: "TIME" }
location_room: "Purple Room"
}
doors {
name: "Orange Door"
type: STANDARD
receivers: "Components/Doors/Door25"
panels { room: "Orange Room" name: "YOUNG" }
location_room: "Orange Room"
}
doors {
name: "Tutorial Door"
type: EVENT
panels { room: "Tutorial" name: "<- (1)" }
panels { room: "Tutorial" name: "<- (2)" }
panels { room: "Tutorial" name: "<- (3)" }
}
doors {
name: "Tutorial Panels"
type: LOCATION_ONLY
panels { room: "Tutorial" name: "SAY" }
panels { room: "Tutorial" name: "HIGH" }
panels { room: "Tutorial" name: "<- (1)" }
panels { room: "Tutorial" name: "<- (2)" }
panels { room: "Tutorial" name: "<- (3)" }
panels { room: "Tutorial" name: "THIS" }
panels { room: "Tutorial" name: "WRITE" }
panels { room: "Tutorial" name: "TYPE" }
panels { room: "Tutorial" name: "SAME" }
location_room: "Tutorial"
}
doors {
name: "Main Area Entrance"
type: EVENT
panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "word" }
panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "writing" }
}
doors {
name: "Whirred Room Entrance"
type: EVENT
panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "whirred" }
}
doors {
name: "Whirred Room Panels"
type: LOCATION_ONLY
panels { room: "Whirred Room" name: "TAIPEI" }
panels { room: "Whirred Room" name: "NAYSAYER" }
panels { room: "Whirred Room" name: "NAY" }
panels { room: "Whirred Room" name: "INDEX (1)" }
panels { room: "Whirred Room" name: "INDEX (2)" }
location_room: "Whirred Room"
}
doors {
name: "Poetry Room Entrance"
type: EVENT
panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "poetry" }
}
doors {
name: "Poetry Room Door 1"
type: EVENT
panels { room: "Poetry Room 1" name: "ABSORBED" answer: "bed" }
panels { room: "Poetry Room 1" name: "PRIMORDIAL" answer: "prim" }
# It has to be the middle two strips of the door.
}
doors {
name: "Poetry Room Door 2"
type: EVENT
panels { room: "Poetry Room 2" name: "NOT THERE" }
}
doors {
name: "Poetry Room Left"
type: EVENT
panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "ugly" }
}
doors {
name: "Poetry Room Right"
type: EVENT
panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "prey" }
}
doors {
name: "Poetry Room Left Left"
type: EVENT
panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "false" }
}
doors {
name: "Poetry Room Left Right"
type: EVENT
panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "rue" }
}
doors {
name: "Poetry Room Right Left"
type: EVENT
panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "worse" }
}
doors {
name: "Poetry Room Right Right"
type: EVENT
panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "beer" }
}
doors {
name: "Poetry Room Panels"
type: LOCATION_ONLY
panels { room: "Poetry Room 1" name: "ABSORBED" }
panels { room: "Poetry Room 1" name: "PRIMORDIAL" }
panels { room: "Poetry Room 2" name: "NOT" }
panels { room: "Poetry Room 2" name: "THERE" }
panels { room: "Poetry Room 2" name: "NOT THERE" }
panels { room: "Poetry Room 3" name: "NOT" }
panels { room: "Poetry Room 3" name: "PRETTY" }
panels { room: "Poetry Room 3" name: "NOT PRETTY" }
panels { room: "Poetry Room Left" name: "NOT" }
panels { room: "Poetry Room Left" name: "TRUE" }
panels { room: "Poetry Room Left" name: "NOT TRUE" }
panels { room: "Poetry Room Left Left" name: "NOT (1)" }
panels { room: "Poetry Room Left Left" name: "NOT (2)" }
panels { room: "Poetry Room Left Left" name: "LEFT" }
panels { room: "Poetry Room Left Left" name: "NOT NOT LEFT" }
panels { room: "Poetry Room Left Right" name: "NOT (1)" }
panels { room: "Poetry Room Left Right" name: "NOT (2)" }
panels { room: "Poetry Room Left Right" name: "MISS" }
panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" }
panels { room: "Poetry Room Right" name: "NOT" }
panels { room: "Poetry Room Right" name: "BETTER" }
panels { room: "Poetry Room Right" name: "NOT BETTER" }
panels { room: "Poetry Room Right Left" name: "NOT (1)" }
panels { room: "Poetry Room Right Left" name: "NOT (2)" }
panels { room: "Poetry Room Right Left" name: "TABLET" }
panels { room: "Poetry Room Right Left" name: "NOT NOT TABLET" }
panels { room: "Poetry Room Right Right" name: "NOT (1)" }
panels { room: "Poetry Room Right Right" name: "NOT (2)" }
panels { room: "Poetry Room Right Right" name: "NOT (3)" }
panels { room: "Poetry Room Right Right" name: "NOT NOT NOT" }
location_room: "Poetry Room Right Right"
}
doors {
name: "Main Area First Row"
type: LOCATION_ONLY
panels { room: "Main Area" name: "JUSTICE" }
panels { room: "Main Area" name: "NOTICE (1)" }
panels { room: "Main Area" name: "NOTICE (2)" }
panels { room: "Main Area" name: "NOTICE (3)" }
panels { room: "Main Area" name: "UNABLE (1)" }
panels { room: "Main Area" name: "UNABLE (2)" }
location_room: "Main Area"
}
doors {
name: "Main Area Second Row"
type: LOCATION_ONLY
panels { room: "Main Area" name: "LINEARLY" }
panels { room: "Main Area" name: "SADDLED" }
panels { room: "Main Area" name: "PADDING" }
panels { room: "Main Area" name: "BRINGING" }
panels { room: "Main Area" name: "THOUSANDS" }
panels { room: "Main Area" name: "REINDICT" }
panels { room: "Main Area" name: "LINEAGE" }
panels { room: "Main Area" name: "TINCTURE" }
panels { room: "Main Area" name: "IMMATURE" }
panels { room: "Main Area" name: "THING" }
location_room: "Main Area"
}
doors {
name: "Main Area Third Row"
type: LOCATION_ONLY
panels { room: "Main Area" name: "SOME" }
panels { room: "Main Area" name: "HALFTIME (1)" }
panels { room: "Main Area" name: "HALFTIME (2)" }
panels { room: "Main Area" name: "QUARTERBACK" }
panels { room: "Main Area" name: "NORTHERN" }
panels { room: "Main Area" name: "INMATE" }
panels { room: "Main Area" name: "NOTCHES" }
panels { room: "Main Area" name: "VIOLET (1)" }
panels { room: "Main Area" name: "VIOLET (2)" }
panels { room: "Main Area" name: "NONSENSE" }
panels { room: "Main Area" name: "DISTANT" }
panels { room: "Main Area" name: "TIGHT (1)" }
panels { room: "Main Area" name: "TIGHT (2)" }
panels { room: "Main Area" name: "DISCARD" }
panels { room: "Main Area" name: "PASSPORT" }
panels { room: "Main Area" name: "PORT" }
panels { room: "Main Area" name: "STORMS" }
panels { room: "Main Area" name: "MS" }
location_room: "Main Area"
}
doors {
name: "Main Area Fourth Row"
type: LOCATION_ONLY
panels { room: "Main Area" name: "SOUNDBITE" }
panels { room: "Main Area" name: "BORED" }
panels { room: "Main Area" name: "VOCALIZE" }
panels { room: "Main Area" name: "VOICEMAIL" }
panels { room: "Main Area" name: "MIXTURE" }
panels { room: "Main Area" name: "PEAT" }
panels { room: "Main Area" name: "SHUFFLEBOARD" }
panels { room: "Main Area" name: "BLENDING" }
panels { room: "Main Area" name: "FLIPPER" }
panels { room: "Main Area" name: "PANT" }
panels { room: "Main Area" name: "BACKFIRES" }
panels { room: "Main Area" name: "DRAW" }
panels { room: "Main Area" name: "OLDTIMER" }
panels { room: "Main Area" name: "EMULATE" }
panels { room: "Main Area" name: "CHICKEN" }
panels { room: "Main Area" name: "PLUMAGED" }
panels { room: "Main Area" name: "BOY (1)" }
panels { room: "Main Area" name: "BOY (2)" }
location_room: "Main Area"
}
doors {
name: "Main Area Fifth Row"
type: LOCATION_ONLY
panels { room: "Main Area" name: "SAGE" }
panels { room: "Main Area" name: "LIKEABLE" }
panels { room: "Main Area" name: "MEANINGFULLY" }
panels { room: "Main Area" name: "MORE" }
panels { room: "Main Area" name: "MOUTHPIECE" }
panels { room: "Main Area" name: "RAMPART" }
panels { room: "Main Area" name: "INJURY" }
panels { room: "Main Area" name: "NUMERATOR" }
panels { room: "Main Area" name: "TYPEWRITING" }
panels { room: "Main Area" name: "WHIRRED" }
panels { room: "Main Area" name: "BOOMBOX" }
panels { room: "Main Area" name: "STEREO" }
panels { room: "Main Area" name: "KINDRED" }
panels { room: "Main Area" name: "GEM" }
panels { room: "Main Area" name: "GEIGER" }
panels { room: "Main Area" name: "COUNTER" }
panels { room: "Main Area" name: "HORSEMAN" }
panels { room: "Main Area" name: "RATHER" }
panels { room: "Main Area" name: "DEAR" }
panels { room: "Main Area" name: "COWBOY" }
panels { room: "Main Area" name: "HEIFER" }
panels { room: "Main Area" name: "ANYMORE" }
panels { room: "Main Area" name: "LIKE" }
panels { room: "Main Area" name: "NEEDLESS" }
panels { room: "Main Area" name: "RESTLESS" }
location_room: "Main Area"
}
doors {
name: "Main Area Exit"
type: EVENT
panels { room: "Main Area" name: "JUSTICE" }
panels { room: "Main Area" name: "NOTICE (1)" }
panels { room: "Main Area" name: "NOTICE (2)" }
panels { room: "Main Area" name: "NOTICE (3)" }
panels { room: "Main Area" name: "UNABLE (1)" }
panels { room: "Main Area" name: "UNABLE (2)" }
panels { room: "Main Area" name: "LINEARLY" }
panels { room: "Main Area" name: "SADDLED" }
panels { room: "Main Area" name: "PADDING" }
panels { room: "Main Area" name: "BRINGING" }
panels { room: "Main Area" name: "THOUSANDS" }
panels { room: "Main Area" name: "REINDICT" }
panels { room: "Main Area" name: "LINEAGE" }
panels { room: "Main Area" name: "TINCTURE" }
panels { room: "Main Area" name: "IMMATURE" }
panels { room: "Main Area" name: "THING" }
panels { room: "Main Area" name: "SOME" }
panels { room: "Main Area" name: "HALFTIME (1)" }
panels { room: "Main Area" name: "HALFTIME (2)" }
panels { room: "Main Area" name: "QUARTERBACK" }
panels { room: "Main Area" name: "NORTHERN" }
panels { room: "Main Area" name: "INMATE" }
panels { room: "Main Area" name: "NOTCHES" }
panels { room: "Main Area" name: "VIOLET (1)" }
panels { room: "Main Area" name: "VIOLET (2)" }
panels { room: "Main Area" name: "NONSENSE" }
panels { room: "Main Area" name: "DISTANT" }
panels { room: "Main Area" name: "TIGHT (1)" }
panels { room: "Main Area" name: "TIGHT (2)" }
panels { room: "Main Area" name: "DISCARD" }
panels { room: "Main Area" name: "PASSPORT" }
panels { room: "Main Area" name: "PORT" }
panels { room: "Main Area" name: "STORMS" }
panels { room: "Main Area" name: "MS" }
panels { room: "Main Area" name: "SOUNDBITE" }
panels { room: "Main Area" name: "BORED" }
panels { room: "Main Area" name: "VOCALIZE" }
panels { room: "Main Area" name: "VOICEMAIL" }
panels { room: "Main Area" name: "MIXTURE" }
panels { room: "Main Area" name: "PEAT" }
panels { room: "Main Area" name: "SHUFFLEBOARD" }
panels { room: "Main Area" name: "BLENDING" }
panels { room: "Main Area" name: "FLIPPER" }
panels { room: "Main Area" name: "PANT" }
panels { room: "Main Area" name: "BACKFIRES" }
panels { room: "Main Area" name: "DRAW" }
panels { room: "Main Area" name: "OLDTIMER" }
panels { room: "Main Area" name: "EMULATE" }
panels { room: "Main Area" name: "CHICKEN" }
panels { room: "Main Area" name: "PLUMAGED" }
panels { room: "Main Area" name: "BOY (1)" }
panels { room: "Main Area" name: "BOY (2)" }
panels { room: "Main Area" name: "SAGE" }
panels { room: "Main Area" name: "LIKEABLE" }
panels { room: "Main Area" name: "MEANINGFULLY" }
panels { room: "Main Area" name: "MORE" }
panels { room: "Main Area" name: "MOUTHPIECE" }
panels { room: "Main Area" name: "RAMPART" }
panels { room: "Main Area" name: "INJURY" }
panels { room: "Main Area" name: "NUMERATOR" }
panels { room: "Main Area" name: "TYPEWRITING" }
panels { room: "Main Area" name: "WHIRRED" }
panels { room: "Main Area" name: "BOOMBOX" }
panels { room: "Main Area" name: "STEREO" }
panels { room: "Main Area" name: "KINDRED" }
panels { room: "Main Area" name: "GEM" }
panels { room: "Main Area" name: "GEIGER" }
panels { room: "Main Area" name: "COUNTER" }
panels { room: "Main Area" name: "HORSEMAN" }
panels { room: "Main Area" name: "RATHER" }
panels { room: "Main Area" name: "DEAR" }
panels { room: "Main Area" name: "COWBOY" }
panels { room: "Main Area" name: "HEIFER" }
panels { room: "Main Area" name: "ANYMORE" }
panels { room: "Main Area" name: "LIKE" }
panels { room: "Main Area" name: "NEEDLESS" }
panels { room: "Main Area" name: "RESTLESS" }
}
doors {
name: "Mastery"
type: EVENT
panels { room: "Last Room" name: "BLEAT" }
panels { room: "Last Room" name: "JARGON" }
panels { room: "Last Room" name: "JARGON BLEAT" }
panels { room: "Last Room" name: "BRAG" }
}