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path: root/data/maps/the_sun_temple/doors.txtpb
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doors {
  name: "Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "Entrance" name: "SUN" }
  location_room: "Entrance"
}
doors {
  name: "Ending"
  type: EVENT
  panels { room: "Temple" name: "EQUINOX" answer: "equinox" }
}
doors {
  name: "Mastery"
  type: EVENT
  panels { room: "Entrance" name: "SUN" answer: "moon" }
  panels { room: "Temple" name: "DELAY" answer: "night" }
  panels { room: "Temple" name: "LAWN" answer: "dusk" }
  panels { room: "Temple" name: "JUMP" answer: "autumn" }
  panels { room: "Temple" name: "HEAVY" answer: "dark" }
  panels { room: "Temple" name: "KNIFE" answer: "death" }
  panels { room: "Temple" name: "ARM" answer: "chill" }
}
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doors {
  name: "Yellow Animal -> Vegetable"
  type: EVENT
  panels { room: "Entry" name: "SQUISH" }
  panels { room: "Entry" name: "MANE" }
}
doors {
  name: "Vegetable Yellow -> Orange"
  type: EVENT
  panels { room: "Entry" name: "SQUISH" }
  panels { room: "Yellow Vegetable" name: "CAKE" }
}
doors {
  name: "Vegetable Orange -> Red"
  type: EVENT
  panels { room: "Yellow Vegetable" name: "CAKE" }
  panels { room: "Orange Vegetable" name: "POTATO" }
}
doors {
  name: "Red Vegetable -> Animal"
  type: EVENT
  panels { room: "Orange Vegetable" name: "POTATO" }
  panels { room: "Red Vegetable" name: "CARD" }
}
doors {
  name: "Yellow Town -> Planet"
  type: EVENT
  panels { room: "Entry" name: "SCHOOL" }
  panels { room: "Entry" name: "FLYTRAP" }
}
doors {
  name: "Planet Yellow -> Orange"
  type: EVENT
  panels { room: "Entry" name: "FLYTRAP" }
  panels { room: "Yellow Planet" name: "ZEUS" }
}
doors {
  name: "Planet Orange -> Red"
  type: EVENT
  panels { room: "Yellow Planet" name: "ZEUS" }
  panels { room: "Orange Planet" name: "MAR" }
}
doors {
  name: "Red Planet -> Town"
  type: EVENT
  panels { room: "Orange Planet" name: "MAR" }
  panels { room: "Red Planet" name: "FUEL" }
}
doors {
  name: "Planet Yellow -> Green"
  type: EVENT
  panels { room: "Entry" name: "FLYTRAP" }
  panels { room: "Green Planet (View)" name: "SOIL" }
}
doors {
  name: "Town Yellow -> Green"
  type: EVENT
  panels { room: "Entry" name: "SCHOOL" }
  panels { room: "Entry" name: "CYCLING" }
}
doors {
  name: "Animal Yellow -> Green"
  type: EVENT
  panels { room: "Entry" name: "MANE" }
  panels { room: "Entry" name: "TOAD" }
}
doors {
  name: "Vegetable Yellow -> Green"
  type: EVENT
  panels { room: "Entry" name: "SQUISH" }
  panels { room: "Green Vegetable (View)" name: "SPIN" }
}
doors {
  name: "Green Planet -> Town"
  type: EVENT
  panels { room: "Green Planet (View)" name: "SOIL" }
  panels { room: "Entry" name: "CYCLING" }
}
doors {
  name: "Green Town -> Animal"
  type: EVENT
  panels { room: "Entry" name: "CYCLING" }
  panels { room: "Entry" name: "TOAD" }
}
doors {
  name: "Green Animal -> Vegetable"
  type: EVENT
  panels { room: "Entry" name: "TOAD" }
  panels { room: "Green Vegetable (View)" name: "SPIN" }
}
doors {
  name: "Planet Green -> Blue"
  type: EVENT
  panels { room: "Green Planet (View)" name: "SOIL" }
  panels { room: "Blue Planet (View)" name: "TUNE" }
}
doors {
  name: "Town Green -> Blue"
  type: EVENT
  panels { room: "Entry" name: "CYCLING" }
  panels { room: "Blue Town (View)" name: "LICE" }
}
doors {
  name: "Animal Green -> Blue"
  type: EVENT
  panels { room: "Entry" name: "TOAD" }
  panels { room: "Blue Animal (View)" name: "HALF" }
}
doors {
  name: "Vegetable Green -> Blue"
  type: EVENT
  panels { room: "Green Vegetable (View)" name: "SPIN" }
  panels { room: "Blue Vegetable (View)" name: "THORN" }
}
doors {
  name: "Blue Planet -> Town"
  type: EVENT
  panels { room: "Blue Planet (View)" name: "TUNE" }
  panels { room: "Blue Town (View)" name: "LICE" }
}
doors {
  name: "Blue Town -> Animal"
  type: EVENT
  panels { room: "Blue Town (View)" name: "LICE" }
  panels { room: "Blue Animal (View)" name: "HALF" }
}
doors {
  name: "Blue Animal -> Vegetable"
  type: EVENT
  panels { room: "Blue Animal (View)" name: "HALF" }
  panels { room: "Blue Vegetable (View)" name: "THORN" }
}
doors {
  name: "Planet Blue -> Purple"
  type: EVENT
  panels { room: "Blue Planet (View)" name: "TUNE" }
  panels { room: "Purple Planet (View)" name: "DOG" }
}
doors {
  name: "Town Blue -> Purple"
  type: EVENT
  panels { room: "Blue Town (View)" name: "LICE" }
  panels { room: "Purple Town (View)" name: "GRACEFUL" }
}
doors {
  name: "Animal Blue -> Purple"
  type: EVENT
  panels { room: "Blue Animal (View)" name: "HALF" }
  panels { room: "Purple Animal (View)" name: "SUNBASS" }
}
doors {
  name: "Vegetable Blue -> Purple"
  type: EVENT
  panels { room: "Blue Vegetable (View)" name: "THORN" }
  panels { room: "Purple Vegetable (View)" name: "AUBERGINE" }
}
doors {
  name: "Purple Planet -> Town"
  type: EVENT
  panels { room: "Purple Planet (View)" name: "DOG" }
  panels { room: "Purple Town (View)" name: "GRACEFUL" }
}
doors {
  name: "Purple Town -> Animal"
  type: EVENT
  panels { room: "Purple Town (View)" name: "GRACEFUL" }
  panels { room: "Purple Animal (View)" name: "SUNBASS" }
}
doors {
  name: "Purple Animal -> Vegetable"
  type: EVENT
  panels { room: "Purple Animal (View)" name: "SUNBASS" }
  panels { room: "Purple Vegetable (View)" name: "AUBERGINE" }
}
doors {
  name: "Overlook Door"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "Entry" name: "VIEW" }
  panels { room: "Entry" name: "HOVER" }
  location_room: "Entry"
}
doors {
  name: "Exit Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_2"
  panels { room: "Entry" name: "SQUISH" }
  panels { room: "Entry" name: "MANE" }
  panels { room: "Entry" name: "SCHOOL" }
  panels { room: "Entry" name: "FLYTRAP" }
  panels { room: "Entry" name: "TOAD" }
  panels { room: "Entry" name: "CYCLING" }
  panels { room: "Blue Animal (View)" name: "HALF" }
  panels { room: "Blue Planet (View)" name: "TUNE" }
  panels { room: "Blue Town (View)" name: "LICE" }
  panels { room: "Blue Vegetable (View)" name: "THORN" }
  panels { room: "Green Planet (View)" name: "SOIL" }
  panels { room: "Green Vegetable (View)" name: "SPIN" }
  panels { room: "Orange Planet" name: "MAR" }
  panels { room: "Orange Vegetable" name: "POTATO" }
  panels { room: "Purple Animal (View)" name: "SUNBASS" }
  panels { room: "Purple Planet (View)" name: "DOG" }
  panels { room: "Purple Town (View)" name: "GRACEFUL" }
  panels { room: "Purple Vegetable (View)" name: "AUBERGINE" }
  panels { room: "Red Animal" name: "FOOLSHARK" }
  panels { room: "Red Planet" name: "FUEL" }
  panels { room: "Red Town" name: "DESTRUCTION" }
  panels { room: "Red Vegetable" name: "CARD" }
  panels { room: "Yellow Planet" name: "ZEUS" }
  panels { room: "Yellow Vegetable" name: "CAKE" }
}
doors {
  name: "Q2 Door"
  type: EVENT
  receivers: "Components/Doors/entry_3"
  panels { room: "Entry" name: "SQUISH" }
  panels { room: "Entry" name: "MANE" }
  panels { room: "Entry" name: "SCHOOL" }
  panels { room: "Entry" name: "FLYTRAP" }
  panels { room: "Entry" name: "TOAD" }
  panels { room: "Entry" name: "CYCLING" }
  panels { room: "Blue Animal (View)" name: "HALF" }
  panels { room: "Blue Planet (View)" name: "TUNE" }
  panels { room: "Blue Town (View)" name: "LICE" }
  panels { room: "Blue Vegetable (View)" name: "THORN" }
  panels { room: "Green Planet (View)" name: "SOIL" }
  panels { room: "Green Vegetable (View)" name: "SPIN" }
  panels { room: "Orange Planet" name: "MAR" }
  panels { room: "Orange Vegetable" name: "POTATO" }
  panels { room: "Purple Animal (View)" name: "SUNBASS" }
  panels { room: "Purple Planet (View)" name: "DOG" }
  panels { room: "Purple Town (View)" name: "GRACEFUL" }
  panels { room: "Purple Vegetable (View)" name: "AUBERGINE" }
  panels { room: "Red Animal" name: "FOOLSHARK" }
  panels { room: "Red Planet" name: "FUEL" }
  panels { room: "Red Town" name: "DESTRUCTION" }
  panels { room: "Red Vegetable" name: "CARD" }
  panels { room: "Yellow Planet" name: "ZEUS" }
  panels { room: "Yellow Vegetable" name: "CAKE" }
}
doors {
  name: "Control Center Brown Door"
  type: CONTROL_CENTER_COLOR
  receivers: "Components/Doors/brown_1"
  control_center_color: "brown"
}
doors {
  name: "Butterfly Entrance"
  type: ITEM_ONLY
  receivers: "Components/Doors/brown_2"
  double_letters: true
}